Margaret BurnettMargaret Burnett, a professor of computer science at Oregon State University, is one of eight researchers worldwide to be inducted into the CHI Academy in 2016 for pioneering contributions to the field of human-computer interaction. It is one of the highest awards given by the Association for Computing Machinery, SIGCHI.

When Burnett began her career in 1971, there were few female computer scientists, indeed, she was the first woman software developer hired at Procter & Gamble Ivorydale. A few degrees and start-ups later, she joined academia with a research focus on people who are engaged in some form of software development. She was the principal architect of the Forms/3 visual programming language, and pioneered the use of information foraging theory in the domain of software debugging.

Burnett co-founded the area of end-user software engineering, which aims to improve software for computer users that are not trained in programming. She established the EUSES Consortium, a multi-university collaboration which through her leadership has garnered international recognition.

Her current research investigates “gender-neutral” software, uncovering gender inclusiveness issues in software from spreadsheets to programming environments. She has published more than 200 papers, with several receiving best paper awards and honorable mentions, and has presented invited talks and keynotes on her research in 14 countries.

Burnett is also an award winning mentor, and recently received the Undergraduate Research Mentoring Award from the National Center for Women and Information Technology.

photo of Danny Dig

Danny Dig and his colleagues discovered widespread problems in mobile app development that can cause applications to be unresponsive and “freeze.” After looking at over 1,000 open-source mobile apps, they found two main problems — underuse and misuse of asynchronous programming.

“It’s very easy, if you are not careful, to write a mobile app that is unresponsive,” Dig says. “The number one culprit for a frozen app is that a programmer has written a blocking call, such as accessing the cloud, on the main thread that processes other user-interface events and actions.”

The solution is to move the blocking calls into the background with asynchronous programming. Dig’s team has sent out hundreds of patches to developers to fix the problems in their code, and they have created tools that developers can use to find and fix asynchrony errors. Their webpages LearnAsync.NET and refactoring.info/tools give many examples of asynchronous programming and access to the tools.

“Now what I want to do is help people avoid making those mistakes in the first place,” Dig said.

As part of his educational efforts, Dig will be presenting in Portland, Oregon for the Technology Association of Oregon in June. The cost is $25 for members and $45 for non-members.

The presentation will be a technical overview of why asynchrony is important, it will include descriptions of the common pitfalls and best practices, and he will also demonstrate the tools he has developed.

“I see this as a way of transferring knowledge from research into practice, but it’s also important for me to have a dialog with programmers. I bring back their feedback to the research,” Dig said. “So, this is a fabulous event for me to establish those connections.”

Story by Rachel Robertson

Photo of Brett Case, Logan Phipps, Taegan Warren.
Computer science freshmen, Brett Case, Logan Phipps, and Taegan Warren (left to right), won honorable mention at QuackHack.

Computer science freshmen, Brett Case, Logan Phipps and Taegan Warren had completed just one computer science class at Oregon State University, but their lack of expertise didn’t stop them from participating in QuackHack. The 40-hour gaming hackathon, held at the University of Oregon, challenged students to take an idea for a game and create a working prototype in a single weekend.

The trio entered the event for the learning experience and to see if they could create something with the basic programming skills they acquired in their introductory computer science class.

To their surprise, the virtual card game they created — in which players build hamburgers and feed them to the opponent — won an honorable mention for Best Scope, awarded to a team that had a reasonable goal and excellent execution of that goal.

“The judges were impressed not only by their execution, but how well the students knew their own skill in going after a project that was equal parts ambitious and reasonable,” said Jeff Bayes, QuackHack organizer.

More than 100 college students from 6 states, 14 universities and 16 different majors participated in the hackathon.

“We didn’t really expect to compete against more experienced people, but we decided we might as well go for it for our own benefit,” Phipps said.

“We just wanted to go and have fun and try to make something,” Case agreed.

To create their game within the short time frame, the team divvied up the programming components of the project. In the end, their separate functions had to come together to make the game work.

coding“It really makes you appreciate thorough design and pseudocode and flowcharts,” said Phipps. Jennifer [Parham-Mocello], our CS 160 professor, always talks about design, design, design. You
really need to have a large-scale design in advance; otherwise you can end up way over your head or you end up spending the entire time trying to debug.”

The teamwork is also crucial. “We helped each other with our weaknesses and built upon our strengths,” Warren said.

Parham-Mocello, who teaches the introductory computer science class, was thrilled with the students’ success. “This drives home what we teach: design, how to think and how to work in teams. They’re utilizing the principles that industry wants to see,” she said. “It’s not just about banging out code. We’re teaching students the proper way to do things from the very beginning.”

Story and photos by Gale Sumida

Students at HWeekend

A diverse group of students from 10 different majors traded sleep for creating a marketable product at Oregon State University’s HWeekend on January 16-17. In just 30 hours, 11 teams built devices ranging from fun to serious — including a spider robot, a wearable musical instrument, and a “smart” mask air filter — and pitched their product to a panel of judges.

The fifth HWeekend, hosted by the School of Electrical Engineering and Computer Science, expanded this time to include business majors, with the collaboration of the Austin Entrepreneurship Program (AEP). At the beginning of the event students pitched their ideas to each other and formed groups based on interest. Mentors were on hand to help the teams develop their idea into a prototype.

“It was fantastic work by all the teams and it was really hard to decide on the winner,” said Dale McCauley, program manager of the AEP. In fact, the judges could not decide on the top two and instead awarded three prizes.

Zack McClure, a student in chemical engineering, participated for the first time. He admits he did not know what to expect coming into the event and was pleasantly surprised at how well the team formation worked.

“We have all different majors on our team — chemical engineering, computer science, electrical engineering, renewable materials and mechanical engineering — we have no duplicates, but a perfect overlap and ability to mesh with each other,” McClure said.

Savannah Loberger, a computer science student, was also a first time attendee and was part of a multi-disciplinary team that included electrical engineering and business students.

“This has a different feel than working on a team for a class assignment because we got to pick a project that we all really like,” Loberger said. “So, it’s been cool to work with people who really care about what we are making.”

Loberger‘s team, Illumin8, won the top prize for an LED device that could be controlled wirelessly for events like football games. Second place winners were Comfort Coozi, a temperature-controlled, heated sleeve for disposable coffee cups; and Spider Minions, an eight-legged spider robot. Participants also voted for the best executed project which was awarded to My Baton, a musical instrument that can be controlled by hand movements. The Helping Hands award was given to the Bio-Shock team for being the most helpful to other teams.

HWeekend was sponsored by Rockwell Collins, the College of Engineering and the Austin Entrepreneurship Program.

Grand prize

Illumin8: Joshua Castillo, Elliott Highfill, Austin Hodgin, Savannah Loberger, Paige Patterson

Second place

Comfort Coozi: Alec Delude, James Flatt, Dylan Gould, Samuel Lee, Joseph Unfred, Brendon Yong (Onn Lim

Spider Minions: Svetlana Goloviznina, Joshua Griffin, Charlie Manion, Annul Nygmet

The Executors (voted by participants)

MyBaton: Lauren Smith and Terence Tai

Helping Hands (voted by participants)

BioShock Printable Circuits: Drew Ehlers, Chris McBee, Zack McClure, Deric Ntirandekura, Parker Snook

Story by Rachel Robertson

team photo
dEATS team: Vahid Ghadakchi (computer science), Elijah Mcgowen (finance), Josh Cosio (marketing), and Dylan Gould (entrepreneurship).

Computer science graduate student, Vahid Ghadakchi, decided to step out of his normal life one weekend this fall and try something new. So, he put aside his Ph.D. thesis work and attended the Willamette Startup Weekend at Oregon State University — a 50 hour event to inspire entrepreneurship.

Not only did his team win the second place prize for their app, but they are continuing to develop it into a business.

At the event, Vahid was quickly snapped up by business students Dylan Gould (entrepreneurship), Josh Cosio (marketing) and Elijah Mcgowen (finance) for their team. The three came to the event together with an idea for an app that restaurants could use to help bring in business during slow times. Vahid filled the team’s need for a computer scientist to implement their idea.

Initially the team just wanted to have some fun and learn some skills, but once they started market testing the app with businesses and potential users they realized their product could go farther than a weekend contest. Nearly all of the businesses they talked to said they would use the app, and one expressed interest being a beta tester.  Customer responses were very positive as well.

Restaurants could use the app, called dEATS, to post discount deals that would last for a limited amount of time, such as 30 minutes. The app would have a count-down timer so customers would know how long the deal would be active. The product would help businesses drive customers to their restaurants during slow times, and customers could get ideas for where to go by checking the app for deals.

The team is planning to apply to the OSU’s Advantage Accelerator to help develop their idea into a business, and is looking for more engineers to join the team to make the business a reality.

Vahid said that the experience was a great break from working on his thesis and he also learned some valuable skills that go beyond what can be learned in the classroom.

“I realized how important it is for a computer science student to learn to communicate with people in business and other areas, because they have a different perspective that can help you develop a better product,” Vahid said.

Story by Rachel Robertson

The School of Electrical Engineering and Computer Science at Oregon State University is initiating a new extracurricular program to provide more hands-on learning opportunities for students. The Mastery Challenge program is based on a concept called gamification which uses elements of game playing, such as leader boards and badges, to motivate participants to gain new abilities such as 3D modeling and Python programming.

“The program is designed to help students apply the knowledge they learn in classes to practical skills that they will need for jobs when they graduate,” said Don Heer, instructor of electrical and computer engineering. Experiential learning is a focus for Heer who has also created the TekBots program, which integrates course content with building a robot; and the CreateIT Collaboratory, an internship program for students to work with outside clients to create prototypes.

To participate, students login to the Mastery Challenge website with their university account to see the list of challenges for which they can earn achievements. Participants can work on their own, or get help by contacting students who already have that achievement. Prizes will be awarded to students with the highest number of achievements each term. Helping other participants is another way for students to earn achievements.

Peers also participate in the evaluation process. To earn an achievement, a participant must demonstrate their ability by uploading a video or document to the website for review. Students who already have that achievement can recommend to Heer if the application should be accepted or denied. Heer then makes the final decision.

The Mastery Challenge program is open to anyone at Oregon State — students from other majors, faculty and staff can participate. Initially the program will include abilities in electrical engineering and computer science, but Heer’s vision is that the program will expand across the university, so students can earn achievements in a wide variety of disciplines.

Questions about the program can be directed to Don Heer.

Phylicia Cicilio

Phylicia Cicilio’s project to help a rural Alaskan community improve the reliability and cost of their electric power microgrid will be funded by the Evans Family Graduate Fellowship in Humanitarian Engineering at Oregon State University. The fellowship will pay for her travel next summer to Alaska to meet with the community and work out the details of the project.

“I’m really excited to travel there and work with the people. I’m from rural Vermont, so I love rural communities,” said Cicilio, a graduate student in electrical and computer engineering, advised by Professor Eduardo Cotilla-Sanchez.

Cicilio’s move to Oregon State this fall marked a switch in her career. Her undergraduate degree is in chemical engineering, but after a year of working in the field she realized that electrical engineering would allow her to better pursue her broad interests in renewable energy.

The project in Alaska will allow her to integrate her focus on renewables with her other interests in energy storage and microgrids, and her desire to help rural communities. Although she has not yet settled on which community she will be helping, there are several options where she can make an impact.

“People in rural Alaska pay 15 times more than everyone else in the U.S., so one goal could be to see how inexpensively we can produce electricity,” she said. “They also live a subsistence lifestyle and don’t deal with money, so paying for utilities can be a problem. Having a system that can be run by the people would be a huge benefit.”

Matthew Johnson photoAlthough Matthew Johnson knew he wanted to be an engineer eventually, he felt compelled to accomplish another goal first — become a Marine.

“I was 12 when 9/11 happened and that had a big impact on me. I felt like I wanted to serve and make a difference,” said Johnson, a computer science student at Oregon State University. He chose the infantry in U.S. Marine Corps because he felt they were the best of the best.

Johnson served as a Marine for four years, including a deployment to Afghanistan, and then started on his goal of becoming an industrial engineer. But after one term at Oregon State, a job opening for a police officer in Sweet Home caught his attention. “I felt like I wasn’t done serving yet,” he said.

It turned out to be a job he really enjoyed because he could see the positive impact the police force had on the community, such as reducing the methamphetamine problem in the area. He considered making the police force a career, but after his son was born he decided a high-stress job was not the right fit for his role as a new father. So Johnson returned to Oregon State to complete his degree in industrial engineering but as he progressed through the program, he realized his favorite classes were the ones related to computer science.

“I had no computer science experience before my industrial engineering coursework, so that was my introduction to it. And my favorite part was the algorithms — being able to think through a logical set of steps to solve a problem,” he said.

Johnson switched his major to computer science, and after just two terms, he took a job with the Open Source Lab (OSL) as a software engineer. The OSL is part of the Center for Applied Systems and Software (CASS) and provides industry, government, and university clients with software development, testing and hosting solutions.

A key benefit for working at the OSL was having the opportunity to work on industry projects to experience the workflow. He also honed his software development skills and was exposed to many computer languages. In addition, working at the OSL has given Johnson a chance to connect with other computer science majors which is sometimes difficult for a non-traditional student who goes home to family (he now has two children) after a full day of school and work.

This year Johnson was awarded a scholarship from CBT Nuggets, which has allowed him to buy things needed for school like a new laptop. “Making that transition from a full-time job was really hard especially with a family. So, having that extra income every term makes a humongous difference,” he said.

Johnson is so convinced that switching to computer science was a good decision that he is encouraging his younger brother to come to Oregon State and major in computer science once he is out of the Marines. It would continue the Beaver tradition in his family — both his parents graduated from Oregon State, his mother in marketing and his father in industrial engineering.

Although there were a few twist and turns on his way to computer science, Johnson is looking forward to the possibilities the career holds for him.

“I definitely want to develop software in the future — whether it be a place like Intel, or a software specific place like Puppet Labs or CoreOS, I’m not sure yet. And someday, after I get a lot of experience, I’d like to start my own company,” he said.

Photo of Liang HuangLiang Huang, assistant professor of computer science at Oregon State University, received the 2015 Yahoo Faculty Research and Engagement Program Award. Yahoo gave 24 faculty awards worldwide in 2015 to “produce the highest quality scientific collaborations and outcomes by engaging with faculty and students conducting research in areas of mutual interest.” It is the first time an Oregon State faculty member has received this award.

The award was granted for Huang’s proposal on “Fast Semantic Parsing with Applications in Question Answering,” based on preliminary work by his Ph.D. student Kai Zhao. Yahoo and many other internet companies are interested in furthering research in the field of semantic parsing to improve their search results.

Semantic parsing is the process of mapping a natural-language sentence into a formal representation of its meaning, and has applications in understanding natural questions, especially resolving ambiguity.

For example, the query, “How can I book Paris Hilton?” could be about either the hotel or the person, while “How to upgrade to El Capitan?” is definitely about OS X rather than Yosemite. A more complicated query such as “flights leaving after 5 from New York City to Tokyo with a layover of 1 to 3 hours” can be turned into an SQL-like query to be executed on a database or knowledge base.

burnett-extractedFor the second time in the last four years, Margaret Burnett, computer science professor at Oregon State University, has won the Most Influential Paper Award from the IEEE Symposium on Visual Languages and Human-Centric Computing. The awards demonstrate the leadership role Burnett has taken in the field in human computer interaction (HCI).

Last week at the annual conference hosted in Atlanta, Georgia, she received the award for her 2004 paper, co-authored with her then Ph.D. student, Laura Beckwith, and entitled “Gender: An Important Factor in End-User Programming Environments?

Ten years ago, the paper brought attention to the issue of gender differences in software itself, which has now led to a growing subfield in gender HCI.

From the nomination letter: “This paper was the first to address the topic of gender differences in programming environments. There had previously been work on software to target females (e.g., video games for girls), but no one had focused a lens on gender inclusiveness in ostensibly “neutral” software. The paper combined theories from five different fields and showed how they apply to end-user programming environments. This seminal paper started a line of work that attracted a considerable number of other researchers.”

This is the third such award for researchers at Oregon State. Just last year, Chris Scaffidi won it for his 2005 paper, “Estimating the Number of End-Users and End-User Programmers,” co-authored with Mary Shaw, and Brad Myers.

Burnett was also recognized this year for her outstanding mentoring by the National Center for Women and Information Technology.