CS 462 Blog #3

I feel as though I had too many roadblocks this term. I’ve had many issues with the compatibility of the project on my PC, which is strange, considering I had no issues making changes last term, and I made the 2nd commit to our repo. Our group got disbanded, which I suppose is partially my fault, just wish I could access the stuff we worked on as a team until then, because of the before mentioned compatibility issues. I’ve been working my way through this by simply powering through it, I’m not done yet, but I am still pushing through. And still plan to have what I need to be completed by the end here. I didn’t have too many expectations going into this project, but I feel that I am getting a good feel for producing a game. Its something I’ve always wanted to do, and I always imagined I would start with something 2D. I also always thought that 3D would be out of my league, but here I am, working in 3 dimensions in both of my classes this term.

All in all, I feel pretty overwhelmed this term, but I also feel like I am managing it, at least barely. I am most enraged by how strange my PC is with this project, but working on my own now I think will fix my issues with that. I feel like I didn’t get to learn a whole lot about working in teams, we never even had a discussion about disbanding, or ever really talked about any issues that have arisen. I feel like my system compatibility issues have a lot to do with it.

Anyway, I’m glad I’ve made it this far, and hope to keep pushing onward through the coming term and beyond.

– David

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A Computer Science student. I'm very busy these days, working two jobs and taking a couple of classes this term.

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