CS 46X Blog Post #2: Escape Room Calypso

Hi, the project seems to be going smoothly. My team seems to be full of knowledgeable people which makes me a little concerned about my place within the group. I want to do well and contribute as much as possible to the project too, so I hope that at least counts for something. I had some minor gripes in that one of my teammates wrote redundant stuff in our design document, in that they wrote in the category that was supposed to be my responsibility without telling me. So that made me feel a little frustrated and sort of undervalued, I guess. I did still do what I could, and I feel at least my technical writing skills came in handy while I was proofreading other team members’ segments of the document.

All in all, I am looking forward to this project. It will be a lot of fun, and I’m glad I’ll get some experience making a game since that is something I am interested in doing even in my own time. The task just always seemed so daunting I had a lot of trouble getting started. I also had a lot of trouble just getting things set up, whether it be my rusty C++ skills in writing classes that depended on other classes or having a hard time linking a library to my compiler.

I am happy to be here!

– David