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Quarter 2

Capstone Q2 #2

This week for the capstone went by very slowly. I spent most of my time familiarizing my self with Unity and trying to find options/sources for image processing. Image processing seems like a daunting task and I would like to get started on it as soon as I can. This past week has been a bit hectic for my other classes, and since I tend to be due date driven, I will do things in order of due dates all at once instead of spacing out work over weeks. I will definitely prioritize this project for the next week and will try to get into the habit of spending a little bit of time on everything. I enjoy being focused on something and sitting something through until it is done, but with large projects like this on top of my other classes, it doesn’t seem very feasible to attempt to do everything all at once especially since a breather from stress is good every once in a while. I feel comfortable with Unity basics for now and will be spending all of my time on the project for the week getting familiar with image processing and coding/debugging when I’m able. I think the end goal for this week will be to process a straight line into something that can turn into a wall for the game. Processing an image as multiple connected lines is an advance task for me at this point, so I will take it slow and will move with the goal of producing anything. The stress from other classes has settled down a bit and will be at least a little bit lighter for the next few days so I’m glad to have the option to rest in between jobs when needed.

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