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Quarter 1

Capstone Week 5

This week in the Senior project was very relaxing. We had no team assignment for this week and worked on a technology review paper. The paper explains what technologies will be used for the component of the project that we are responsible for. I wrote on UI design. The base of our draw and play video game is the Unity engine, and Unity has a built in UI component simply called Unity UI. It has been out for a while and because of that, the reference pages are detailed and there is plenty of tutorial and example content available online. Unity UI offers a lot of what our project needs: multiple pages that are able to be linked through transitions and an event controller, multiple options for the design of the various aspects of game (directions, page selection, and stage layout for example), and it also allows the incorporation of C# programs in the designs. We will be using Unity UI as the base for our design and front end, so I am very happy about all of the reference material. The course as a whole is going good so far and it is helpful that it’s progressing one step at a time in a logical and inclusive way. The discussions each week are a good way to discover new technologies and get feedback and ideas on the options available.

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