The Big Picture

Since February, we’ve looked at the crossroad of education, accessibility, and the Arts. We discussed the importance of STEAM and art integration in k-12 classrooms; including the positive impact that the Arts has on academic achievement and how Art shapes good futures for our children. We touched upon education, what STEAM looks like within the United States today, and who is excluded from a quality public education. We used our definition of accessibility to assess current school standards and what organizations, foundations, and Universities are doing to improve accessibility.

But why? Reading research and collecting articles and resources for what? How can this information be used?

By following these stories and collecting the data that might be overlooked, we can closely examine the way our education, the Arts, and access to these things are intertwined with one another. The connections we’ve researched opens up new questions and begs us to find a way to stop separating the issues of Art, education, and access. By looking at what we have discovered and recorded, I wonder how we can connect these ideas even more.

So, I hope to look at my research through the lens of answering this question:

How can schools use the Arts and Art integration as an accessibility tool to teach other STEAM topics?

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