Welcome back! Progress on the capstone continues steadily. I started to work on designing a game board. The sheer amount to do on a project of this scale can get overwhelming at times. Not necessarily a bad thing, but we do find ourselves looking over our plans and constantly have to reexamine the decisions. Basically finding things we did not take into consideration when making design decisions.

Using Unity can simultaneously easy and tedious too. Most things work like you would expect them, but I have to start from 0 experience. You create scenes, canvases, objects, etc. and use images and what not to spice them up. Then you make the scripts to tell them how to interact with each other and the user. But it all takes time, and you have to position things carefully and they don’t always work how you would expect.

On top of all the capstone work, I have an upcoming job interview with Epic Systems. My first actual software engineering interview and first interview I have had in over 6 years. Nerves has me prepping like crazy, doing leetcode problems, reviewing my resume and researching the prospective employer. Fingers crossed. No groundbreaking observations or analysis, but the work has kept me busy this week.

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