Week 2 has arrived and wow do I have a lot to think about. After choosing the TCG Maker project we settled on the name CardContructors for our group. We started the project plan and after reviewing the sample project plan from last year. The previous group definitely outdid themselves in the amount of detail and thought they put into their work.

On one hand, our group has come to some conclusions with little disagreement. We know we want to use Unity and C#. Unity seemed like the best option for two reasons:

  • Substantial documentation and tutorials exist already
  • Existing assets at little to no cost

However, now I have the big step of both learning Unity and brushing up on C#, which means a substantial workload for weeks 3-6.

The project plan overall seems to be coming together. We’ve got several visual demonstrations and flowcharts created for the game scenes and the game itself in addition to breaking down the game itself into some tasks. The tasks could be defined into smaller chunks that we break down for each week, but we first have to figure out how to divide them amongst ourselves. In order to keep the scope of the project in check, we started with a simple game, which may change in further iterations, with a smaller group of attributes and parameters that players can customize or adjust. Keeping it simpler allows us to focus on the tech and then iterate further down the line if we to add more features. Personally, I do know I will be handling the login page and the backend for that for now, so I look forward to creating some mockups and researching what options Unity has a available.

Finally, some unrelated personal news. My girlfriend and I have adopted a new cat from the local animal shelter! Look forward to seeing some cute cat pics in future posts.

Jacob

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