Here we go…

Oh man. This week seriously went by so quickly – I feel like I’ve completed so many things, but at the same time, it feels like I’ve done nothing. On the personal side, I’d say it’s been a win. I was finally able to complete some goals regarding my anxiety issues, I felt I was properly able to communicate things I’ve been holding back with some friends, and I didn’t completely freak out while discussing the project with my new group members. Yay for personal progress!

Speaking of my teammates (Ryan and Angel), they’ve been fantastic so far. We got together on Monday and Tuesday to flesh out more details for our VR Simulation Challenge and as of right now, I’m pretty pleased with what we have so far! Brainstorming ideas with them was easier than expected – it’s been nice to have such good energy between us. We’ve officially decided on creating an immersive language learning simulation, with a bit of an RPG twist to it. As a friend said when I was explaining it to her – it’s education inside education! Exciting stuff!

My only issue right now is that we’ve sort of divided general responsibilities, but I’ve gone and volunteered myself for something that I have no clue of where to start! However!!! This is pretty much what I told myself I’d do for this class. I went into this course knowing I wanted to take this opportunity to properly figure out Unity and C# because I was curious about game development. I’ve gone back and forth about fields I’d like to explore further, but game dev has been on that list consistently. So even though it’s absolutely terrifying now, I can’t afford to let my team or myself down! I just need to keep telling myself it’s okay to ask for help. After all, I know my teammates want our project to go well so obviously it’ll be in everyone’s best interests to push me in the correct direction.

And so my goal for tomorrow and this weekend will be to ask all the questions I’ve been thinking are too stupid to ask during our group meeting on Friday. I’m hoping that it’ll at least help us paint a better picture of the mini world we’re trying to build. We’re slightly ahead of schedule for our project plan – even though we were constantly joking around during our first two meetings, but hey, that’s what makes for good team morale, right? What’s life without discussions about a Furby seance? (I realize this makes no sense right now, but all will be clear if we accomplish what we want to in our game.) Am I joking? Maybe. Guess you’ll have to wait and see?

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