There are two major things happening in my hybrid course redesign – pulling the content to be tighter with the learning outcomes, and trying to rethink the class to fit with the kinds of storytelling we teach. (Transmedia). The big idea that I am trying to think through is finding a way to make an entire course a game. There are several approaches:
Normally, I teach games in a limited sense. We play on a set day with teams. This works, but is confined to a single session of a class.
A second larger game can take multiple classes.
An illegal game would use student grades as a form of scoring. This would not be optimal, but it really would hot wire motivation into the core of the game.
A legal, but sort of boring game, would use a token economy. I am not sure that college students want to have bathroom passes…
There must be a way to make the entire course into a compelling game, my current idea might involve a yellow jersey type system from the Tour de France, but then, what do I tie that to?