Oregon State University|blogs.oregonstate.edu
Blog Owner
Blogger Name

Blog Post 4

  May 20th, 2023

This week our team has been doing a lot of research on how we should/can implement the graphics library for Space Invaders. We chose SDL and none of us have actually built a GUI in C, we all decided that we would learn as much as we can about properly implementing it then get back together on the weekend to see what can be divided into smaller subtasks.

Personally, this project so far has seemed more difficult because its hard to divide up the tasks effectively. I do think that our lack of experience is the major contributor to this, I’m sure if we did we’d be able to compartmentalize things easier. That lack of experience also leads to many more things changing down the road.

Even though I feel that way, I also feel comfortable with getting SDL integrated for our project. In my head, it looks like we just need to initialize SDL and plug it in to the input/output ports that are defined for the 8080. I do forsee having to refactor some of our existing code for it to work properly but it shouldn’t be too difficult to troubleshoot since we have a way of seeing the memory state of our code as it executes. In summary, this week was a week where we worked on bugs/debugging and refactored the existing code before we move into the final stretch of the project.

Print Friendly, PDF & Email

Leave a Reply