Another task within my Master’s research is checked off.  I have reviewed and noted the conversations and behaviors from video footage of 25 family groups using our Ideum multi-touch table exhibit.  As I went through the footage, it was fascinating to see the similarities and differences in how groups used the exhibit, talked (or not) while using the table, and the elements of the exhibit that appeared most attractive to them.  I will be analyzing the engagement and learning strategies data along with the group interview responses that I collected post-use of the exhibit.  I am so thankful for the infrastructure that we have installed as part of the Cyber Lab.  The video recordings that include audio of the group conversation has been a great way to examine the data beyond field notes from the date of observation.  Quite a bit of data to make sense of!

This quarter I have had the opportunity to take the Socio-Cultural Dimensions of Learning course from Dr. Lynn Dierking at Oregon State University.  It has aligned perfectly with where I am at in my project.  Topics in the course have included how we learn through our interactions and observations of others, how culture influences learning, and how institutions scaling from families, to museums, up through society plays a role in the learning experience.  Family learning in museum spaces has been one topic that we have focused on, particularly how different members of a multi-generational group make meaning of exhibits and content that is personal and relevant to their experience.  An element that I have taken an interest in is the roles that the family members take, whether it is the adult or child, and who “takes charge” of the interaction with the exhibit.  For example, is it primarily the adult showing the child how to use it, or explaining what the information means?  In what ways do they make connections to what the child already knows?  These questions relate to my observations with the touch table.  I have seen evidence of the child taking charge of the interaction and showing the adult, and I’m curious to investigate what strategies the child uses to “show” the adult what to do.  I wonder if it is because this generation is often around touch surfaces with their personal electronics, that they feel comfortable taking on that role to “teach” the adult.

I have also appreciated the opportunity to interact with other students in the socio-cultural dimensions class that are located around the country, many who also work in free choice learning venues.  Several students have shared teaching and learning strategies that they use to interact and engage with their visitors.  The course has inspired me to think more about the transition from theory to practice, by applying what we are studying to improving the learner experience.  We can conduct this research, but until it is applied and shared, it seems anticlimactic (at least to me!).  I hope from my research of watching the natural behaviors of families using the multi-touch table, I can provide recommendations for ways to improve content to facilitate the behaviors they are already expressing.  The technology is a tool that is being used to share science content, so what meaning are the users making of that information?  Research has been done on the overall usability of large scale touch surfaces in public spaces, but how does that connect to learning in a space where individuals have choice and control over their experience with the technology?  It is not so much as HOW they use it, but what do they gain as a result of the interaction on a personal or social level?  The beauty of research – you look to answer some questions and come up with more!

I have been sitting in front of the computer today searching for creative ways to install potent microphones and camouflage them among the rocks of our live animal touch-tanks. Cyberlab cameras are up and running, and we have great views of the families’ interactions at many angles of our touch-tank exhibit. Once captured through our data collection tools, the families’ discourse can give researchers invaluable data about the visitor’s learning experience, meaning making and social interactions in the exhibit and among themselves. This is important data not only for evaluation purposes but also for learning research purposes as we strive to conceptualize learning in informal settings and contextualize its occurrence within new theoretical frameworks paying attention to contemporary mediating tools.

The problem we run into at the touch-tanks while trying to collect rich data is, of course, audio capture. Often, there are lots of people using the exhibits all at once, discussing among themselves and with the staff volunteers. There are lots of social exchanges between visiting groups, lots of excitement going on as people touch the animals on display, water background noise and all sorts of other noises incorporated in this rich experience. The camera mics are not good enough to clearly capture all the various dialogues efficiently; therefore, we are starting the process of installing new mics throughout the few access points of the touch tanks so that rich audio can accompany rich video data.

We will be working on installations in the next few weeks, and as soon as my IRB approval comes through (fingers crossed), I will hit the ground running with my own research, which will use the audio and video systems we have to collect the data for discourse analysis of family interactions at the tanks and the links to conservation dialogue. I will be recruiting families and working with them in a set of four activities at the touch tanks, collecting data through video observations, interviews and focus groups. I can’t wait to start but before that I need to dive into team and creative work to install these wonderful mics.

I will post a blog in the next few weeks with photos and updates on the process, and maybe your creative input may come right in handy 🙂

I have been absent from blog posting as of late due to the whirlwind of grad school, but that also means there is quite a bit to share related to work in the lab and research!  My last post described the experience at ASTC in North Carolina – a great opportunity to see work at other science and technology centers, and to meet professionals in the field that are doing incredible things at these locations.  Since then I have been ramping up on my personal research, but also balancing coursework.

I am really excited to be enrolled in Oregon State University’s Free Choice Learning (FCL) series this year.  Everything I was learning “in the field” is now gaining context through courses in personal, sociocultural, and physical dimensions of learning.  I have the opportunity to practice evaluation methods through assignments and read papers related to my research on family group interactions in the museum.  I am thankful that I get to take these classes from Dr. John Falk and Dr. Lynn Dierking, two researchers that have studied FCL for many years!

In the visitor center, we are focused on getting our facial recognition cameras consistently working and capturing data.  We have been collecting images, but getting 11 cameras to stream a lot of data at the same time is challenging as both the hardware and software have to sync.  This has been a great learning opportunity in trial and error, but also learning the “language” of a field I am not familiar with.  As I have to troubleshoot with engineers and software developers, I have been learning vocabulary related not only to the camera system, but also the usability of configuring the cameras and the software.  Beyond the task of setting this up, it is an experience that I will reflect on with future projects that require me to learn the language of another industry, embrace trial and error, and patience in the process.

In addition to Cyberlab duties, I am busy coding video of families using the multi-touch table collected in August 2014.  Over the past twenty years, research on family learning has shown us how exhibits are often used (much of this research was done by Falk, Dierking, Borun, Ellenbogen, among others).  I am curious about the quality of interactions occurring at the touch table between adults and children.  I developed a rubric based on three different dimensions of behaviors – responsive engagement, learning strategies and opportunities, and directive engagement, and whether they are observed at low, moderate, or high levels.  These categories are modified from the types of behavior outlined by Piscitelli and Weier (2002) in relation to adult-child interactions surrounding art.  From their work, they found that a distribution of behaviors from these categories support the value of the interactions (Piscitelli & Weier, 2002).  Each category looks at how the adult(s) and child(ren) interact with each other while manipulating the touch table.  I also modeled the rubric after what is used in the classroom to assess teacher and student interactions around tasks.

An example of a high level of responsive engagement would be that the adults and children are in close proximity to each other while using the exhibit, their hands are on the touch surface for a majority of the time, the adults are using encouraging words and acknowledging the child’s statements or questions, and there similar levels of emotional affect expressed between them.  Learning strategies focuses more on the verbalization of the content of the exhibit and the integration of information, such as connecting the content to prior knowledge or experiences external to exhibit use.  Finally, directive engagement looks at whether the adult is providing guidance or facilitating use of exhibit by directing a task to be performed, showing a child how to accomplish the activity.  From this data, I hope to understand more at depth how the table is used and the ways adults and children interact while using it.  This may give us some idea as to how to support software and content design for these forms of digital interactives, which are becoming more popular in the museum environment.

My goal is to have videos coded by the end of the month, so back to work I go!

Piscitelli, B., & Weier, K. (2002). Learning With, Through, and About Art: The Role of Social Interactions. In S. G. Paris (Ed.), Perspectives on Object-Centered Learning in Museums (pp. 121–151). Mahwah: Lawrence Erlbaum Associates.

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Welcoming sun, great food, and warm people came to greet us upon our arrival in Rio de Janeiro, Brazil. For me, it is always so good to be home, and this time home at the “wonderful City” to learn about the advancements in science communication taking place in Brazil and Latin America in general. Make no assumptions, this was not a “have fun in the sun” trip, although I would have liked to have spent some time at a tropical beach where swimming is the main activity. Instead, as hard workers and, let’s be honest, good museum nerds, we got to visit Museums and work on strategic evaluation and research planning around some exhibits.

Our first activity involved a whole day visit to the “Museu Ciencia e Vida” (Museum of Science and life) to see and discuss an exhibit called “Forest of Senses”. Luisa Massarani, a former Cyberscholar and Director of Red-Pop UNESCO (Network for the popularization of science and technology in Latin America and the Carebean) is a part of the team in charge of evaluation and research on children’s experience in the exhibit. After a 4 hour meeting, we discussed and finalized the whole research plan and stages of analyses. It felt very rewarding to be recognized as researchers with valuable expertise and to contribute to cutting edge learning research in the Brazilian landscape. Forest of Senses is a great exhibit designed to work as a game activity  for younger kids (5-8 years of age) to explore the Brazilian forest habitats and, through using their senses, be provoked and able to explore the ideas around biodiversity, invasive species and wildlife traffic (which is a big problem in Brazil). When we walked through the exhibit to see the initial camera installation and testing through the system package we arranged for them to become a “node” of  Cyberlab, it was like reliving the past when Cyberlab started, amidst tons of duck tape and creative solutions for IT problems. As we move forward in this collaboration, it will be interesting to share the process, findings and cultural clashes in the use of cutting edge technology.

To finalize this part I in the summary of our trip, we spent our last 2 days in Rio participating at the RedPop Event organized by Luisa Massarani, with the goal to discuss the science communication scenario in Latin America, where Brazil holds 260 of the total 490 science museums established. It was a great event, I even got to be interviewed by a science journalist for the first time (way to practice my communicating skills). It seems to me Latin America has come long ways not only in the effort of establishing science museums but in the reflection on evaluation and research practices to attend the cultural use of these places. From this event, we came out with fresh ideas on methods for learning research, with many bridges to collaboration in interdisciplinary projects including touch-tank research in Brazilian aquariums, and with a amazing contact list with the names of great science communication researchers throughout Latin America and the Caribbean. It was also very professionally rewarding to receive recognition for the cutting edge work being developed at Cyberlab and seeing its potential to really materialize and spread. Stay tune for more!

IMG_20140914_130320_257RedPop2014_3

RedPop2014 RedPop2014_2

“Rapid prototyping” or “additive manufacturing” are both terms associated with the process of 3D printing (using digital models to fabricate tree-dimensional objects, printed one layer at a time). This piece of technology proved to be the solution for one of the most difficult cyberlab’s challenges: finding perfect mounts and housing for cameras installed on the exhibit floor that can be practical, durable, flexible and aesthetically pleasing.

We struggled with somewhat problematic alternatives for quite sometime, being saved by 3D technology as an effective and cheaper alternative than contracting with big exhibit development companies to create prototypes and models to customize mounts and housings for cameras to be placed throughout the visitor center. After a few attempts to find 3D printing contractors in Oregon that could do the job at a reasonable price and fast pace (believe me! that was quite an interesting task), we found Donald Heer at the School of Electrical Engineering and Computer Science at OSU. Donald has been superb in working with us to make “our dreams” come true in time for a very busy summer, packed with ongoing research projects and scheduled cyberscholars who will be collecting data through the camera system.

Below are photos of the camera mount and housing prototype for the octopus tank. While the final product will be painted and look polished, the photos show how the 3D model works. It is really quite amazing to be able to have a customized product that fills all needs for the assigned exhibit.

3D Mount OctoTank3    3D Mount OctoTank4

3D Mount OctoTank5 3D Mount OctoTank10

Cyberlab was created under the premises of effective technology use to improve research on learning. It could not be any different that most of the solutions for our challenges are found within cutting edge technologies as well, and that we learn along the way. Sometimes it feels surreal we can do all of this, and that within the course of a very short time we can transform ideas into real products that work.

In her last blog post, Jen Wyld encouraged us to find our voices. If I have learned something working at Cyberlab is to find my voice, trust and try new ideas. Knowing the great job you all do within the Free-Choice Learning Program, I encourage you to trust your ideas even if they seem surreal, give them a voice and roll with them, because they are most likely doomed to succeed, especially when you find the right team players.

If you are interested in learning more about 3D printing or even try to print some projects of your own, enter the library 3D printer website and have fun testing your ideas!  http://guides.library.oregonstate.edu/3dprinting

This past week I had a chance to attend NOAA’s Science on a Sphere workshop in St. Paul, Minnesota.  The workshop was held at the Science Museum of Minnesota (SMM) which is located along the shores of the Mississippi River.  It was great to see a new science museum and learn about data visualizations presented via 3-D spherical displays.  The network of institutions meets annually to discuss use of (now) 100 installations of the sphere around the world and learn from each other.  The setup for this display includes up to four projectors placed around a six-foot sphere at 90-degree angles.  Images wrap around the sphere based on the alignment of the projectors and represent data on various Earth system processes, such as atmospheric storms, sea surface temperature, seafloor mapping, as well as processes occurring on other planets in the solar system.  An app on the iPad helps to “drive” the exhibit, so facilitators can select a playlist of what they want to run on the sphere.  I had never seen this display before so it is amazing to see all that has been created for public viewing.  There are some videos online of it in action!

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The theme of the workshop was “Welcome to the Anthropocene,” or the informal term used to designate the period on our planet where human activity can have a global impact on system functions.  Approximately 95 participants were in attendance discussing methods of presenting datasets to different audiences, maximizing use of available content, and showcasing custom content used at their respective sites.  NOAA staff also described new features that could be incorporated to the exhibit.   The three-day experience was full of working groups, plenary sessions, and inspiring keynote speakers.  FCL lab alum Katie Stofer was in attendance and presented some of her research and recommendations on the use of color related to data visualizations on the sphere.  Celeste (Science Education PhD student) and I represented the Cyberlab, sharing information about current work in the lab and the potential for Cyber Scholars to collaborate and access the tools we are installing in an effort to study informal science learning.  We showed the video produced for Oregon Sea Grant that explained the technology we are using and how that will connect to visitor research.  I fielded several questions throughout the rest of the workshop with regards to the projects we are working on.  Many participants expressed fascination with the setup and proposed use for research and some of them may pursue the opportunity to be a Cyber Scholar.

In addition to discussions about the sphere, there was a focus on communicating climate change to various audiences and what to keep in mind with regards to cognitive reception and emotion.  We discussed the power of cultural models, framing, and connecting with values instead of a “doomsday” message that can so quickly turn people off.  One strategy I found interesting was that instead of using the concept promoting individual action, was instead to discuss collective community action starting with people directly connected to you.  What can family, friends, and neighbors do to promote change and choices that can have a more measureable impact?  There was also the discussion on use of common symbols and metaphors to explain the abstract concepts of climate change.  Julie Sweetland of the FrameWorks Institute showed research on use of a metaphor that described climate as a system, similar to the human circulation system.  The ocean acted like the heart within the system, pumping or transferring heat around the world.  Just like a human cannot live without a healthy heart, the Earth cannot live without a healthy ocean as it has an influence on the rest of the system.  Julie showed footage of focus groups that had participants explaining the metaphor to other group members…meaning-making in action!

We did have some time to explore the museum on our own, which I was very excited about.  SMM has several incredible exhibits, some permanent, and others that are on display for a limited period of time.  The temporary exhibition is Ultimate Dinosaurs, and there were many reconstructions of the beasts on display.  There is an interactive Cell Lab, where visitors don lab coats and goggles and can look at their own cheek cells under the microscope and explore the properties of blood.  There was also space to tinker with electronics, build and create objects that would fly in a wind tunnel, and a “Collectors’ Corner” where naturalists can earn points to trade for artifacts like agates and small fossils.  It seemed as if the museum was always busy with families and school groups.  An outdoor exhibit known as the Big Back Yard was a combination of watershed education and a mini-golf putting course.  Obstacles included river deltas, mountain ranges, and other natural elements to symbolize the many aspects of the watershed.  Signage and information surrounded the holes describing the value of rain gardens and how impervious surfaces affect water runoff.  I felt like a kid again as I moved about the museum — it was a lot of fun.

lights     dino     tinkering

 

As I was traveling back to Oregon, I reflected on the concepts I keep encountering in the world of informal learning research.  So often the topic of communication, cultural tools such as language, interpretation, and meaning-making come up again and again.  There are challenges in conveying complex data on a sphere and trying to understand how it might be interpreted by the viewer.  What impact does it have on a personal level as well as a social level?  So many research questions can extend out of this.  As researchers we are also trying to make meaning and interpret the data we collect, then we communicate or share that with others.  Ah, the meta level…

In mid-July I will be representing the Cyberlab again at the National Marine Educators annual meeting.  Hooray for field trips!