Blog Post #3

My biggest success during the course was being able to set up the ux overlay for the game. The challenge was integrating the scene with the game class, and it took team work to be coordination with the team to get that set up. I paired and asked my teammates for help and we were able to debug the why the scene wasn’t being applied. I learned that pair programming and asking my teammates for help was effective in a team based project and it to great productivity. I was able to successfully set up the ux overlay and also apply learnings of phaser while developing the game. I also learned that phaser is a great language for game development! I was initially inclined to use react with canvas, but using phaser helped eliminate a lot of the issues and complexities that can arise when dealing with game state management. I learned that communicating and working with team created the best outcome for development.

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