Explorations in Unity

This week marked the official start of my group’s work on the Unity portion of our capstone. That is, creating the Breakout game replica that our ML Agent will be trained to play.

Over the course of this week, I’ve been getting familiar with Unity, as this is actually my first time developing in it. I’ve been really enjoying it so far! I’ve gotten the hang of the basic features of the interface so far, as well as adding and configuring 2D game objects.

Current game object arrangement.

After starting work on the Breakout replica and gaining a lot of confidence with Unity, I’m excited to get working on the scripts for the game so that I can get to testing gameplay. The sooner we can get our game built, the more time we have to work on our ML-Agent, which I expect to be the more challenging aspect of the project.

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