Category: Uncategorized

  • Keepin’ on Keepin’ on

    Making more progress! We integrated some of my changes into my team member’s code. We also have a start screen. Now we just need the end screen and the machine learning built in. I need to finish making some changes to the ball and paddle to give the user more control, but otherwise we’re doing…

  • Truckin’

    So, still a little bummed we’re going with my teammate’s version of the game instead of mine, but whatever. I’m not sure I’m going to put this on my resume anyway, as putting a clone of an 80s game just sounds not very impressive. If I do put it on there, I’ll have to hype…

  • From Scratch

    So, good news and bad news: The good news is we figured out how to turn the Breakout clone into a working game and got a start screen created. The bad news is my team members couldn’t get my version of the game working (there were Unity version conflicts), so Joo An created the game…

  • Slowly But Surely

    Noticing any similarities in these titles? Admittedly, I did not accomplish much this week. I successfully implemented changing the ball’s direction, relative to where it hits the paddle, however, I did not succeed in getting the angle to change when the ball hits the paddle’s edge. Furthermore, my attempts to change the angle of the…

  • Inch by Inch

    So I’m going to be honest. I went out of town for the weekend and didn’t get a lot done this week. BUT I got the ball to correctly change direction depending on where on the paddle the ball hits. Now, the only basic functionality we have remaining on the game is to make the…

  • Progress is Progress

    We’re making a lot of great headway with the project. Currently the ball bounces off the moveable paddle and hits and destroys blocks. The only basic functionality left before we start worrying about more advanced functions is to make the ball bounce off the paddle differently depending on where on the paddle the ball hits.…

  • Breakout Bros!

    So my capstone course group found out this week what our project will be: Breakout! For those unfamiliar, it’s a game in which you control a paddle to make a ball hit and destroy blocks. I’m actually really excited about this project. We get to learn how to create games with Unity for this project.…

  • Introductions

    Hello! My name is George Vuxton. I began my coding journey two years ago after a particularly challenging interview question. Upon hearing me brag about my Excel prowess (“I can do anything in Excel,” I brashly boasted), my interviewer (an Excel pro in his own right) asked me “Do you know VBA?” I cringed. “I…

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