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Full Circle
Endings and new beginnings. Lessons to bring into the next chapter.
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Slow is Steady, Steady is Fast
Reflections high performing teams and the importance of sharing a playbook. Welcome back! It’s hard to believe that next week will be the last post and the team will be wrapping up the project shortly after that. In this post, we will be taking a moment to reflect on what is working and what could…
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Git Clear
Getting clarity git’s reset, revert, and restore commands and their similarities and differences.
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Git Ready to Rebase
The basics of git rebase.
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Collisions and Floating Characters
When you can’t stay grounded… also ask your developer why they made you that way. How to keep your Unity character grounded after hitting colliders.
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When Life Knocks You Down…
Ask why your developer let you topple over in the first place. In this post, we will look at how to keep your character upright and other worthwhile reflections on character movement in Unity.
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Unity and Discord
Defining the game. Working from the same playbook.
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And so it begins…
The difference between a beginning and an ending is the direction your facing.