{"id":29,"date":"2024-12-03T06:40:56","date_gmt":"2024-12-03T06:40:56","guid":{"rendered":"https:\/\/blogs.oregonstate.edu\/zakbarz\/?p=29"},"modified":"2024-12-03T06:47:33","modified_gmt":"2024-12-03T06:47:33","slug":"finishing-version-0-0-2","status":"publish","type":"post","link":"https:\/\/blogs.oregonstate.edu\/zakbarz\/2024\/12\/03\/finishing-version-0-0-2\/","title":{"rendered":"Finishing version 0.0.2"},"content":{"rendered":"\n<p>At this point, with the end of the first quarter of our capstone project, we have submitted version 0.0.2. <\/p>\n\n\n\n<p>In this version, we&#8217;ve worked on getting a small working version of our app up and running. Currently, it manages only a few locations like &#8220;bakery&#8221; with clear objects and NPCs. One thing I loved about v0.0.1 was one of our team members minor additions like the an NPC who, upon asking questions regarding unknown objects  reacts like this: &#8220;<em>he chuckles uncomfortably<\/em>. I have no idea what you&#8217;re talking about&#8230;&#8221;. It gave nice creepy vibes, but was deprecated to my great disappointment. <\/p>\n\n\n\n<p>As of now, we&#8217;ve managed to get left-to-right languages working fine, but need a font-getter to fix the display of right-to-left languages like Mandarin and Arabic. That will be something to fix in the next version.  <\/p>\n","protected":false},"excerpt":{"rendered":"<p>At this point, with the end of the first quarter of our capstone project, we have submitted version 0.0.2. In this version, we&#8217;ve worked on getting a small working version of our app up and running. Currently, it manages only a few locations like &#8220;bakery&#8221; with clear objects and NPCs. One thing I loved about &hellip; <a href=\"https:\/\/blogs.oregonstate.edu\/zakbarz\/2024\/12\/03\/finishing-version-0-0-2\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Finishing version 0.0.2<\/span><\/a><\/p>\n","protected":false},"author":14446,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11],"tags":[12,7],"class_list":["post-29","post","type-post","status-publish","format-standard","hentry","category-capstone","tag-game-development","tag-senior-project"],"_links":{"self":[{"href":"https:\/\/blogs.oregonstate.edu\/zakbarz\/wp-json\/wp\/v2\/posts\/29","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.oregonstate.edu\/zakbarz\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.oregonstate.edu\/zakbarz\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/zakbarz\/wp-json\/wp\/v2\/users\/14446"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/zakbarz\/wp-json\/wp\/v2\/comments?post=29"}],"version-history":[{"count":3,"href":"https:\/\/blogs.oregonstate.edu\/zakbarz\/wp-json\/wp\/v2\/posts\/29\/revisions"}],"predecessor-version":[{"id":32,"href":"https:\/\/blogs.oregonstate.edu\/zakbarz\/wp-json\/wp\/v2\/posts\/29\/revisions\/32"}],"wp:attachment":[{"href":"https:\/\/blogs.oregonstate.edu\/zakbarz\/wp-json\/wp\/v2\/media?parent=29"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/zakbarz\/wp-json\/wp\/v2\/categories?post=29"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/zakbarz\/wp-json\/wp\/v2\/tags?post=29"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}