{"id":15,"date":"2023-12-04T20:32:58","date_gmt":"2023-12-04T20:32:58","guid":{"rendered":"https:\/\/blogs.oregonstate.edu\/seniorsoftwareengineeringproject\/?p=15"},"modified":"2023-12-04T20:32:58","modified_gmt":"2023-12-04T20:32:58","slug":"development-underway","status":"publish","type":"post","link":"https:\/\/blogs.oregonstate.edu\/seniorsoftwareengineeringproject\/2023\/12\/04\/development-underway\/","title":{"rendered":"Development Underway"},"content":{"rendered":"\n<p class=\"has-base-color has-contrast-background-color has-text-color has-background\">Hi all! We have now started on development. It was a bit of trouble actually getting Unreal Engine 5 up and running for myself and another teammate as it is a large and intensive program. However, we were able to move past that hurdle and have now developed some parts of our game!<\/p>\n\n\n\n<p class=\"has-base-color has-luminous-vivid-orange-background-color has-text-color has-background\">I have been working on the UI which includes the inventory system and the timer. Due to UE5 being a new game development engine for me, it did take me some time to get used to how it works. However, after watching a few tutorials and walkthroughs, I was able to get my work done and now have a better understanding of the development workflow.<\/p>\n\n\n\n<p class=\"has-base-color has-contrast-background-color has-text-color has-background\">I am excited to continue development and see what my teammates were able to get done!<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hi all! We have now started on development. It was a bit of trouble actually getting Unreal Engine 5 up and running for myself and another teammate as it is a large and intensive program. However, we were able to move past that hurdle and have now developed some parts of our game! I have [&hellip;]<\/p>\n","protected":false},"author":13895,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-15","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/blogs.oregonstate.edu\/seniorsoftwareengineeringproject\/wp-json\/wp\/v2\/posts\/15","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.oregonstate.edu\/seniorsoftwareengineeringproject\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.oregonstate.edu\/seniorsoftwareengineeringproject\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/seniorsoftwareengineeringproject\/wp-json\/wp\/v2\/users\/13895"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/seniorsoftwareengineeringproject\/wp-json\/wp\/v2\/comments?post=15"}],"version-history":[{"count":1,"href":"https:\/\/blogs.oregonstate.edu\/seniorsoftwareengineeringproject\/wp-json\/wp\/v2\/posts\/15\/revisions"}],"predecessor-version":[{"id":16,"href":"https:\/\/blogs.oregonstate.edu\/seniorsoftwareengineeringproject\/wp-json\/wp\/v2\/posts\/15\/revisions\/16"}],"wp:attachment":[{"href":"https:\/\/blogs.oregonstate.edu\/seniorsoftwareengineeringproject\/wp-json\/wp\/v2\/media?parent=15"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/seniorsoftwareengineeringproject\/wp-json\/wp\/v2\/categories?post=15"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/seniorsoftwareengineeringproject\/wp-json\/wp\/v2\/tags?post=15"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}