{"id":56,"date":"2021-10-28T10:19:00","date_gmt":"2021-10-28T10:19:00","guid":{"rendered":"https:\/\/blogs.oregonstate.edu\/satorublog\/?p=56"},"modified":"2021-10-28T17:19:42","modified_gmt":"2021-10-28T17:19:42","slug":"blog-5-exploring-unreal-engine-4","status":"publish","type":"post","link":"https:\/\/blogs.oregonstate.edu\/satorublog\/2021\/10\/28\/blog-5-exploring-unreal-engine-4\/","title":{"rendered":"Blog #5 &#8211; Exploring Unreal Engine 4"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">Operation Confirmation<\/h2>\n\n\n\n<p>What if I could not run Unreal Engine 4 on my laptop? What if group members run different version in the same project? We need to check these things before we actually start developing our game. Our group shared the project on our GitHub repository, and I opened the project to see if I have proper version of Unreal Engine 4. I could open the project, and just started to do tutorial.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"554\" src=\"https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/4819\/files\/2021\/10\/image-2-1024x554.png\" alt=\"\" class=\"wp-image-57\" srcset=\"https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/4819\/files\/2021\/10\/image-2-1024x554.png 1024w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/4819\/files\/2021\/10\/image-2-300x162.png 300w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/4819\/files\/2021\/10\/image-2-768x415.png 768w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/4819\/files\/2021\/10\/image-2-1536x831.png 1536w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/4819\/files\/2021\/10\/image-2-1568x848.png 1568w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/4819\/files\/2021\/10\/image-2.png 1601w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>I also checked if I could change the version of Unreal Engine 4.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"579\" src=\"https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/4819\/files\/2021\/10\/image-3-1024x579.png\" alt=\"\" class=\"wp-image-58\" srcset=\"https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/4819\/files\/2021\/10\/image-3-1024x579.png 1024w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/4819\/files\/2021\/10\/image-3-300x170.png 300w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/4819\/files\/2021\/10\/image-3-768x434.png 768w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/4819\/files\/2021\/10\/image-3.png 1270w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Blueprints and Behavior Tree Quick Start Guide<\/h2>\n\n\n\n<p>I started to research and learn about Blueprints and Behavior Tree in Unreal Engine 4. Here are quick start guides for them: <a href=\"https:\/\/docs.unrealengine.com\/4.27\/en-US\/ProgrammingAndScripting\/Blueprints\/QuickStart\/\" data-type=\"URL\" data-id=\"https:\/\/docs.unrealengine.com\/4.27\/en-US\/ProgrammingAndScripting\/Blueprints\/QuickStart\/\">Blueprints<\/a>, <a href=\"https:\/\/docs.unrealengine.com\/4.27\/en-US\/InteractiveExperiences\/ArtificialIntelligence\/BehaviorTrees\/BehaviorTreeQuickStart\/\" data-type=\"URL\" data-id=\"https:\/\/docs.unrealengine.com\/4.27\/en-US\/InteractiveExperiences\/ArtificialIntelligence\/BehaviorTrees\/BehaviorTreeQuickStart\/\">Behavior Tree<\/a>. This quick start guides are so user friendly. With the &#8220;Finished Step&#8221; button, I am able to see which step I finished. I am not planning to finish these tutorial steps in a day, so this step buttons are really useful to me. By following these steps, I am able to create simple project using Blueprints and Behavior Tree assets.  <\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1025\" height=\"646\" src=\"https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/4819\/files\/2021\/10\/image-5.png\" alt=\"\" class=\"wp-image-60\" srcset=\"https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/4819\/files\/2021\/10\/image-5.png 1025w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/4819\/files\/2021\/10\/image-5-300x189.png 300w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/4819\/files\/2021\/10\/image-5-768x484.png 768w\" sizes=\"auto, (max-width: 1025px) 100vw, 1025px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"390\" height=\"540\" src=\"https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/4819\/files\/2021\/10\/image-4.png\" alt=\"\" class=\"wp-image-59\" srcset=\"https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/4819\/files\/2021\/10\/image-4.png 390w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/4819\/files\/2021\/10\/image-4-217x300.png 217w\" sizes=\"auto, (max-width: 390px) 100vw, 390px\" \/><\/figure>\n\n\n\n<p>I am planning to create a game project before next term we start to develop our prototype of game. I hope I will show some progress of my personal game project on next blog, but I have midterm exams in this week XD.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Operation Confirmation What if I could not run Unreal Engine 4 on my laptop? What if group members run different version in the same project? We need to check these things before we actually start developing our game. Our group shared the project on our GitHub repository, and I opened the project to see if&hellip; <a class=\"more-link\" href=\"https:\/\/blogs.oregonstate.edu\/satorublog\/2021\/10\/28\/blog-5-exploring-unreal-engine-4\/\">Continue reading <span class=\"screen-reader-text\">Blog #5 &#8211; Exploring Unreal Engine 4<\/span><\/a><\/p>\n","protected":false},"author":11688,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-56","post","type-post","status-publish","format-standard","hentry","category-uncategorized","entry"],"_links":{"self":[{"href":"https:\/\/blogs.oregonstate.edu\/satorublog\/wp-json\/wp\/v2\/posts\/56","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.oregonstate.edu\/satorublog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.oregonstate.edu\/satorublog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/satorublog\/wp-json\/wp\/v2\/users\/11688"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/satorublog\/wp-json\/wp\/v2\/comments?post=56"}],"version-history":[{"count":2,"href":"https:\/\/blogs.oregonstate.edu\/satorublog\/wp-json\/wp\/v2\/posts\/56\/revisions"}],"predecessor-version":[{"id":62,"href":"https:\/\/blogs.oregonstate.edu\/satorublog\/wp-json\/wp\/v2\/posts\/56\/revisions\/62"}],"wp:attachment":[{"href":"https:\/\/blogs.oregonstate.edu\/satorublog\/wp-json\/wp\/v2\/media?parent=56"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/satorublog\/wp-json\/wp\/v2\/categories?post=56"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/satorublog\/wp-json\/wp\/v2\/tags?post=56"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}