Created in Maya 2017 for Kathryn Hadley’s PH 205 course.

This animation explains how multiple forces interact to create unique forms of tidal flexing on the moons of Jupiter. It can be complicated to consider all the effects of rotating, orbiting, accelerating, bulging, and gravity pulling that contribute to a moon being kneaded like dough (and thus warming internally).

The trick with this video was to setup all the effects quickly, by noting how Earth’s moon works, and then revisit each effect in more detail for the less stable interactions of moons around Jupiter. It was also very tricky to gauge how much to simulate reality verses separating out the different effects in a simplified fashion – to show how they layer on top of each other.

Exactly when and how Io speeds up and slows down during it’s elliptical orbit was the toughest thing to simulate accurately (we ended up closely studying a specific simulation at http://astro.unl.edu/classaction/animations/renaissance/kepler.html to get it right).

As for learning objectives, the teacher notes:
“The changing speed of Io as it nears Jupiter is a critical thing here. It is one of the main points of what I am teaching about orbital dynamics. This motion is addressed in other parts of the course, not just this video, and it would be confusing to students to stress Keplerian motion everywhere but here.”


Marine biologists place sensors on sperm whales to track their vitals (by shooting the sensor into their skin with a gun). This sensor generates a long spreadsheet of numbers that is very difficult to visualize. Students are asked to look at dozens of different numbers that were generated during the hours that the whale dove deep into the sea to forage for giant squid.

The goal of this project was to display changes in the whale’s internals over time, along with all the numbers from their spreadsheet. The whole journey is sped up to take about 6 minutes instead of 6 hours. The teacher speaks over each section of the journey, giving context for the depth, intense pressures, lack of light, etc. as the whale completely exhausts it’s blood oxygen and muscle tissue. And as an added bonus we threw in two violent interactions with giant squid, as this is the reason the whale is diving (to risk death in order to eat).

It was animated in Autodesk Maya, enhanced in Adobe After Effects, with audio editing in Audition and the final assembly in Premiere.