Blog Post #3


We are currently just two days away from showing off our v0.0.2 so everything is starting to come together. I been working on creating a decent looking simulation navbar that will eventually be able to play/pause, speed up, slow down, and a few other features. Along with that we’ve set up some basic animations for the creatures ( just squares so far ), and we’ve set up almost the full backend for the basic decision making of the creatures. By this Wednesday we should also have some of the main parts of the topography for the environment done. Overall this has all been a lot of fun so far and we are making some good progress. I think that we will be ending on a really good starting point for next term when we start up development again!

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