This week the team and I have made many additions and improvements to the game that give me a new level of confidence that we might just pull off finishing this project in the given time. Ten weeks of class feels like a whole lot when you are tackling different topics every week in a normal class. But capstone seems to have warped time. Ten weeks to create a playable game felt like a large task at the start. Now it still feels like a large task and internal panic has set in that there are only four weeks remaining. However, at the same time as I watch our game come together I have hope that we will actually finish making this in a way that is usable.

Deck building and customizable images for each card are finally functional. It is nearly possible for us to actually play the game. The game engine is coming together to allow for card interactions and placing cards on the board. Despite the stress and impending deadline of four weeks I am very excited to be able to actually play our game in the near future.