{"id":3451,"date":"2021-04-19T10:03:38","date_gmt":"2021-04-19T17:03:38","guid":{"rendered":"http:\/\/blogs.oregonstate.edu\/inspire\/?p=3451"},"modified":"2021-04-19T10:03:38","modified_gmt":"2021-04-19T17:03:38","slug":"get-ready-to-use-a-vr-headset","status":"publish","type":"post","link":"https:\/\/blogs.oregonstate.edu\/inspire\/2021\/04\/19\/get-ready-to-use-a-vr-headset\/","title":{"rendered":"Don\u2019t Forget the Beret: Getting Ready for a Virtual Trip"},"content":{"rendered":"<p><span style=\"font-weight: 400\">People spend more time in virtual worlds than ever before. And educators are leveraging these popular forms of recorded and interactive escapism to increase student engagement. Recently academic departments have begun to experiment with the use of virtual reality (VR) headsets, which have become much easier to use and far less expensive. Headsets can make people feel like they have traveled to a new place, so they are an intriguing new tool for learning. They can create an experience that differs significantly from using a computer to work or play in an online environment.<\/span><\/p>\n<p><span style=\"font-weight: 400\">When using a computer to visit an online world, your sense of immersion is affected by many factors, including the quality of video and audio, the number of distractions from real life, and your virtual representation on the screen. It is like a tug-of-war. Your avatar may be traveling in a helicopter through a fantasy landscape, but your brain also knows that you are sitting in front of your desk. You can see and feel the cat in your lap for example, but it is not in the helicopter with your avatar, so you are managing two worlds at once. In a continuum of this sense of immersion, at what point is there <\/span><b>presence<\/b><span style=\"font-weight: 400\">, where you lose connection with your environment and truly feel that you are somewhere else?\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">Using a VR headset instead of a computer may move you along this pathway, because you don\u2019t see your desktop or clearly hear the sounds of your household. The sense of being connected with the everyday world changes. \u201cI usually say the way to tell if it is working is if you take off the goggles and are surprised by which direction you are now facing,\u201d says Warren Blyth, Multimedia Developer at Course Development and Training Department (CDT) at Oregon State University\u2019s Ecampus. And whether you are a student who may find themselves in a class with VR components, or an instructor curious about adding this kind of experience to your teaching, VR, like most new adventures, will be shaped by your readiness for it.<\/span><\/p>\n<p><span style=\"font-weight: 400\">You could think of the act of putting on a headset as departing on a voyage, because for many it feels like traveling somewhere and being present in another place. When you take off the headset at the end of the trip you may have moved physically, mentally and\/or emotionally. Or not. Just like a trip to Paris, everyone\u2019s experience will be different. To help you get ready, this article is a checklist about the very beginning of your journey, before you put on the goggles. It is about the pre-departure phase in which, as for any other trip, you might prepare by researching, planning, packing your bag, and saying goodbye to the cat.<\/span><\/p>\n<h1><span style=\"font-weight: 400\">Researching<\/span><\/h1>\n<figure id=\"attachment_3453\" class=\"wp-caption thumbnail alignnone\" style=\"width: 300px;\">\n    <img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-3453\" src=\"https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1504\/files\/2021\/03\/ai-4846063_1280-300x234.jpg\" alt=\"&quot;&quot;\" width=\"300\" height=\"234\" srcset=\"https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1504\/files\/2021\/03\/ai-4846063_1280-300x234.jpg 300w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1504\/files\/2021\/03\/ai-4846063_1280-1024x800.jpg 1024w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1504\/files\/2021\/03\/ai-4846063_1280-768x600.jpg 768w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1504\/files\/2021\/03\/ai-4846063_1280.jpg 1280w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/>\n    <figcaption class=\"wp-caption-text\">Image by Okan Caliskan from Pixabay<\/figcaption>\n    <\/figure>\n<p><b>Technology lift<\/b><span style=\"font-weight: 400\"> may be a part of your pre-departure phase. This is a term floating around the CDT Department, thanks to the adventurous lexicon of Assistant Director of Course Development &amp; Training\u00a0Laurie Kirkner, who says that \u201ctechnology lift takes place over a longer period of time than <\/span><b>cognitive load<\/b><span style=\"font-weight: 400\">, which is specific to working memory. It includes activities like reading manuals, investigating safety protocols and coping with expectations. And it will vary with the difficulty of the task and your skill level, just like cognitive load.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400\">Technology lift in anticipation of a VR journey may be analogous to researching luggage before taking a trip to a foreign city. You may ask: how much weight can I lift and for how long? Many of us have witnessed the oversupplied backpacker on a trip overseas. She struggles with a heavy load while shouldering her way through the crowds. One wonders if more thoughtful preparation could have saved her from being on the brink of pitching over during her first day in Paris. And although she probably had a great time anyway, planning ahead may have been worthwhile.<\/span><\/p>\n<h2><span style=\"font-weight: 400\">Platform Safety<\/span><\/h2>\n<p><span style=\"font-weight: 400\">Before entering a new VR space you can find out what controls exist for dealing with inappropriate or annoying behavior. For example, some platforms allow you to mute the audio of other avatars or create a <\/span><b>personal space bubble<\/b><span style=\"font-weight: 400\">. If you plan to meet others or visit a popular platform it can be helpful to do a test run by yourself beforehand, taking the time to get used to the location without any social awkwardness concerns. Owners, builders and organizers of platforms may have additional controls like banishing certain users &#8211;\u00a0 instantly and\/or permanently. In addition there may be <\/span><b>codes of conduct<\/b><span style=\"font-weight: 400\"> governing acceptable behavior. It is great to learn something about the culture before arriving.<\/span><\/p>\n<p><span style=\"font-weight: 400\">Pre-departure planning can increase positive experiences and keep you safe. For example, people have experienced sexual harassment, lack of respect for personal boundaries, and socially undesirable behaviors in real life (IRL) as well as in VR. \u201cSocial VR creates a life-like, immersive and public experience. Given this immersive nature and the overwhelmingly unequal gender dynamic with more men than women in this space, respondents talked about these spaces as seeming similar to public settings where they have been harassed.\u201d (Outlaw &amp; Duckles, 2017) You can take off the headset for a quick exit and also research other strategies to keep your trip free of pests.<\/span><\/p>\n<h2><span style=\"font-weight: 400\">Privacy<\/span><\/h2>\n<p><span style=\"font-weight: 400\">Because there is so much more data to potentially capture via these headsets, privacy is an increasingly important issue. \u201cI think we&#8217;re all sitting on this time bomb with regard to &#8220;inside out&#8221; tracking,\u201d says Blyth. \u201cAt the moment the companies using it are carefully assuring us that the 3D models they&#8217;re building at 30+ frames per second, of the insides of our house (including other people in our houses) are just for local tracking and not being sent back to any server for processing\/monetizing. But even those assurances (from Facebook specifically, regarding the Quest and Rift S) have carried an \u2018at the moment\u2019 tag.\u201d (Lang, 2019) So before you turn your headset on, it is a good idea to really consider the privacy policy on the manufacturer\u2019s website.<\/span><\/p>\n<h2><span style=\"font-weight: 400\">Navigation Controls<\/span><\/h2>\n<p><span style=\"font-weight: 400\">If you took a trip to Paris, how would you get from the Charles de Gaulle airport to your hotel? After getting through customs you may feel jet lagged and confused, which is not a good time to learn new things. So your cognitive load would be less heavy if, for example, you already knew how to buy a ticket and get on the right train. In VR, navigation systems vary widely, so you may want to learn something about them before departure. A good example is learning how to move, fly, or teleport. And especially if you plan to meet others, it is helpful to know how to open the menu system and search for locations\/meetings.\u00a0<\/span><\/p>\n<h1><span style=\"font-weight: 400\">Planning<\/span><\/h1>\n<figure id=\"attachment_3454\" class=\"wp-caption thumbnail alignnone\" style=\"width: 200px;\">\n    <img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-3454\" src=\"https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1504\/files\/2021\/03\/pexels-julia-m-cameron-4144098-200x300.jpg\" alt=\"A young man standing in a room wearing a virtual reality headset.\" width=\"200\" height=\"300\" srcset=\"https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1504\/files\/2021\/03\/pexels-julia-m-cameron-4144098-200x300.jpg 200w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1504\/files\/2021\/03\/pexels-julia-m-cameron-4144098-684x1024.jpg 684w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1504\/files\/2021\/03\/pexels-julia-m-cameron-4144098-768x1150.jpg 768w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1504\/files\/2021\/03\/pexels-julia-m-cameron-4144098-1025x1536.jpg 1025w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1504\/files\/2021\/03\/pexels-julia-m-cameron-4144098-1367x2048.jpg 1367w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1504\/files\/2021\/03\/pexels-julia-m-cameron-4144098-scaled.jpg 1709w\" sizes=\"auto, (max-width: 200px) 100vw, 200px\" \/>\n    <figcaption class=\"wp-caption-text\">Photo by Julia M Cameron from Pexels<\/figcaption>\n    <\/figure>\n<p><span style=\"font-weight: 400\">When you go places, you occupy new spaces. Once you put on a VR headset, you will set up a <\/span><b>play area <\/b><span style=\"font-weight: 400\">that can be stationary or quite a bit bigger. For the Oculus Quest 2, a popular newer headset, at least 6.5 feet by 6.5 feet is recommended for natural body movement. Once you get out the measuring tape, your house may suddenly feel claustrophobic as you figure out the distance between the couch and the cat box. So consider how much movement you would like to have on your trip and whether it is worth moving the furniture.\u00a0<\/span><\/p>\n<h1><span style=\"font-weight: 400\">Packing your bag<\/span><\/h1>\n<figure id=\"attachment_3455\" class=\"wp-caption thumbnail alignnone\" style=\"width: 300px;\">\n    <img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-3455\" src=\"https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1504\/files\/2021\/03\/pexels-ivan-samkov-4996003-1-300x200.jpg\" alt=\"A man wearing a virtual reality headset and using hand controllers.\" width=\"300\" height=\"200\" srcset=\"https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1504\/files\/2021\/03\/pexels-ivan-samkov-4996003-1-300x200.jpg 300w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1504\/files\/2021\/03\/pexels-ivan-samkov-4996003-1-1024x683.jpg 1024w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1504\/files\/2021\/03\/pexels-ivan-samkov-4996003-1-768x512.jpg 768w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1504\/files\/2021\/03\/pexels-ivan-samkov-4996003-1-1536x1024.jpg 1536w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1504\/files\/2021\/03\/pexels-ivan-samkov-4996003-1-2048x1365.jpg 2048w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/>\n    <figcaption class=\"wp-caption-text\">Photo by Ivan Samkov from Pexels<\/figcaption>\n    <\/figure>\n<p><span style=\"font-weight: 400\">For a voyage to Paris, you might think about which beret (and matching scarf) to bring along for a feeling of style and comfort. For your VR trip, the headset will eliminate any possibility of style, but you can still plan for comfort. In the last couple of years, headsets have become much less onerous; for example, they are now untethered from computers, and lighter. But there are still personal adjustments that can make you feel more at ease. And in regards to style, you could always try a beret over the headset.\u00a0\u00a0<\/span><\/p>\n<h2><span style=\"font-weight: 400\">Headset<\/span><\/h2>\n<p><b>\u201cDid you know? The world\u2019s first VR headset was created in 1968,\u00a0<\/b><b>and weighed so much it had to be mounted from a ceiling.\u00a0<\/b><b>Due to its appearance, it was nicknamed \u201c<\/b><a href=\"https:\/\/en.wikipedia.org\/wiki\/The_Sword_of_Damocles_(virtual_reality)\"><b>The Sword of Damocles<\/b><\/a><b>.\u201d\u201d\u00a0 <\/b><span style=\"font-weight: 400\">(Best Reviews, 2020)<\/span><\/p>\n<h3><span style=\"font-weight: 400\">Interpupillary Distance<\/span><\/h3>\n<p><span style=\"font-weight: 400\">When shopping for the right backpack for your trip to the City of Light, the size and shape of your body comes into consideration. For VR, it turns out that the distance between your eyes is important. This is because you want the lens spacing in the headset and your <\/span><b>interpupillary distance (IPD)<\/b><span style=\"font-weight: 400\"> to line up in order to decrease the possibility of motion sickness. This may be especially important for people with smaller bodies, such as women. According to the 2012 Anthropometric Survey of U.S. Army Personnel, the mean interpupillary distance is 61.7mm for women and 64.0mm for men. The Oculus Quest 2, for example, has three IPD settings: 61mm or smaller, 61 to 66mm, and 66 mm or larger. You can check with your optometrist to find your own IPD and then make sure that your headset is on the right setting.<\/span><\/p>\n<h3><span style=\"font-weight: 400\">Straps and Comfort<\/span><\/h3>\n<p><span style=\"font-weight: 400\">Even though headsets have become much more comfortable, it is always a good idea to make sure that things fit properly. A trial run with the headset powered off but resting on your face can give you some time to dial in the best strap tension and see how it feels on your head. \u201cI often tell people before a demo that they want it just snug enough that it isn&#8217;t falling off their face &#8211; but not so tight that it&#8217;s cutting off circulation,\u201d says Blyth. Some people report discomfort with the way their headset feels on their face, which can be distracting. Because you may need to spend less time using it than anticipated if it bothers you, taking the time to adjust your headset properly will help you feel more immersed on your trip.<\/span><\/p>\n<h2><span style=\"font-weight: 400\">Controllers<\/span><\/h2>\n<p><span style=\"font-weight: 400\">Before you put your headset on and can\u2019t see anything, you may want to try out your hand controllers, which can include features such as buttons, thumb-sticks and triggers. You could view support materials from the manufacturer or other users to investigate all of the functions in order to create a tactile memory of the controllers.<\/span><\/p>\n<h1><span style=\"font-weight: 400\">Saying goodbye to the cat<\/span><\/h1>\n<h2><span style=\"font-weight: 400\">Expectations<\/span><\/h2>\n<p><span style=\"font-weight: 400\">As you get to the final stages of pre-departure, you may want to check in with your expectations. \u201cVirtual reality &#8211; even the name is hype,\u201d says Nick Harper, CDT Multimedia Developer. \u201cVR only addresses the senses of sight and sound, and even those may not work well for some users. Touch, smell and taste are underdeveloped at this point. So trying to immerse yourself in VR through a headset can feel like a struggle because your body wants to keep you safe and your brain is getting so many mixed signals.\u201d One thing we know for sure is that your virtual trip will not be like anyone else\u2019s experience. It may disappoint, or possibly blow your mind. And your memories will be affected by any problems you run into along the way. For example, if you walked right into a sewer during your first trip to Paris, it might be hard for you to believe other people had an amazing time in the Louvre or atop the Eiffel Tower.<\/span><\/p>\n<h2><span style=\"font-weight: 400\">Au revoir<\/span><\/h2>\n<p><span style=\"font-weight: 400\">Right before you leave, there is a point where you say some goodbyes. After all, you are leaving to meet new people and experience groovy new things in virtual reality. And the cat can\u2019t come along. So saying goodbye may mean removing pets and humans from your play area, shutting the door, and putting the phone on mute. With the headset on, immersed in video and audio, it won\u2019t be fun to step on your pet or hear snarky comments from your roommate (even if you are wearing a beret). Finding a way not to have an audience on the ground can help you relax and feel immersed.<\/span><\/p>\n<p><span style=\"font-weight: 400\">It may be said that reading about VR is like dancing about architecture. So if you do get the chance, try it for yourself, (and also maybe think about that trip to Paris). No matter how many descriptions you read, the final destination will surprise (and hopefully delight) you in ways you may never have imagined. Especially if you have researched, planned, packed your bag and said goodbye to the cat, you will be ready for a great trip. Bon voyage!<\/span><\/p>\n<h1>VR Readiness Checklist<\/h1>\n<ul>\n<li><span style=\"font-weight: 400\">Read and consider the privacy policy of the headset manufacturer.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Take some time to plan\/create your play area.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Research the platform codes of conduct.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Find out what controls exist to minimize unwanted interactions.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Learn how to navigate, access the menu system and search for locations\/meetings.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Check with your optometrist to find your IPD and then make sure your headset is on the right setting.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Experiment with controller functions and create a tactile memory.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Adjust the straps so that they are snug but not cutting off circulation.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Explore your expectations.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Create a distraction free space.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Take a test run before meeting others.<\/span><\/li>\n<\/ul>\n<h1>References<\/h1>\n<p><span style=\"font-weight: 400\">Best Reviews. (2020, December). <\/span><i><span style=\"font-weight: 400\">Best VR Headsets<\/span><\/i><span style=\"font-weight: 400\">. https:\/\/bestreviews.com\/best-vr-headsets<\/span><\/p>\n<p><span style=\"font-weight: 400\">Kei Studios. (2017, November 23). <\/span><i><span style=\"font-weight: 400\">A Complete Virtual Reality Glossary.<\/span><\/i><span style=\"font-weight: 400\">\u00a0\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0https:\/\/kei-studios.com\/complete-virtual-reality-glossary\/.<\/span><\/p>\n<p><span style=\"font-weight: 400\">Ffiske, T., &amp; Mandahus, L. (2020, January 21). <\/span><i><span style=\"font-weight: 400\">Analysis: How the Design of VR Headsets\u00a0\u00a0\u00a0\u00a0<\/span><\/i><\/p>\n<p><i><span style=\"font-weight: 400\">\u00a0\u00a0\u00a0\u00a0\u00a0Causes Motion Sickness<\/span><\/i><span style=\"font-weight: 400\">. Virtual Perceptions.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">\u00a0\u00a0\u00a0\u00a0\u00a0https:\/\/www.virtualperceptions.com\/vr-headset-motion-sickness-design\/.<\/span><\/p>\n<p><span style=\"font-weight: 400\">Fulvio, J. M. (2020, January 1). <\/span><i><span style=\"font-weight: 400\">Variations in visual sensitivity predict motion sickness in virtual\u00a0\u00a0<\/span><\/i><\/p>\n<p><i><span style=\"font-weight: 400\">\u00a0\u00a0\u00a0\u00a0\u00a0reality<\/span><\/i><span style=\"font-weight: 400\">. BioRxiv.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">\u00a0\u00a0\u00a0\u00a0\u00a0https:\/\/www.biorxiv.org\/content\/10.1101\/488817v5<\/span><\/p>\n<p><span style=\"font-weight: 400\">Gordon, C. C., Blackwell, C. L., Bradtmiller, B., Parham, J. L., Barrientos, P., Paquette, S. P.,\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">\u00a0\u00a0\u00a0\u00a0\u00a0Corner, B. D., Carosn, J. M., Venezia, J. C., Rockwell, B. M., Murcher, M., &amp; Kristensen, S.\u00a0\u00a0\u00a0\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">\u00a0\u00a0\u00a0\u00a0\u00a0(2014, December). <\/span><i><span style=\"font-weight: 400\">2012 Anthropometric Survey of U.S. Army Personnel: Methods and\u00a0\u00a0<\/span><\/i><\/p>\n<p><i><span style=\"font-weight: 400\">\u00a0\u00a0\u00a0\u00a0\u00a0Summary Statistics.<\/span><\/i><span style=\"font-weight: 400\"> Defense Technical Information Center.\u00a0\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">\u00a0\u00a0\u00a0\u00a0\u00a0https:\/\/apps.dtic.mil\/dtic\/tr\/fulltext\/u2\/a611869.pdf<\/span><\/p>\n<p><span style=\"font-weight: 400\">Lang, B. (2019, August 6). <\/span><i><span style=\"font-weight: 400\">Here\u2019s What Facebook Says About Camera Privacy on Quest &amp; Rift\u00a0\u00a0<\/span><\/i><\/p>\n<ol>\n<li><i><span style=\"font-weight: 400\">S<\/span><\/i><span style=\"font-weight: 400\">. Road to VR. https:\/\/www.roadtovr.com\/oculus-quest-camera-privacy-rift-s-facebook\/<\/span><\/li>\n<\/ol>\n<p><span style=\"font-weight: 400\">Mason, W. (2020, August 19). <\/span><i><span style=\"font-weight: 400\">Oculus \u201cAlways On\u201d Services and Privacy Policy May Be a\u00a0\u00a0<\/span><\/i><\/p>\n<p><i><span style=\"font-weight: 400\">\u00a0\u00a0\u00a0\u00a0\u00a0Cause for Concern<\/span><\/i><span style=\"font-weight: 400\"> (Updated). UploadVR. <\/span><a href=\"https:\/\/uploadvr.com\/facebook-oculus-privacy\/\"><span style=\"font-weight: 400\">https:\/\/uploadvr.com\/facebook-oculus-privacy\/<\/span><\/a><\/p>\n<p><span style=\"font-weight: 400\">Outlaw, J., Duckles, B. (2017, October). Why Women Don\u2019t Like Social Virtual Reality: A Study of Safety, Usability, and Self-Expression in Social VR. The Extended Mind.\u00a0 <\/span><span style=\"font-weight: 400\">https:\/\/static1.squarespace.com\/static\/56e315ede321404618e90757\/t\/5afca0716d2a73e7b3c77f28\/1526505624385\/The+Extended+Mind_Why+Women+Don%27t+Like+Social+VR_Oct+16+2017.pdf<\/span><\/p>\n<p><span style=\"font-weight: 400\">The Economist. (2019, November 21). <\/span><i><span style=\"font-weight: 400\">Virtual reality continues to make people sick<\/span><\/i><span style=\"font-weight: 400\">.\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 <\/span><span style=\"font-weight: 400\">https:\/\/www.economist.com\/science-and-technology\/2019\/11\/23\/virtual-reality-continues-to-make-people-sick<\/span><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>People spend more time in virtual worlds than ever before. And educators are leveraging these popular forms of recorded and interactive escapism to increase student engagement. Recently academic departments have begun to experiment with the use of virtual reality (VR) headsets, which have become much easier to use and far less expensive. Headsets can make&hellip; <a href=\"https:\/\/blogs.oregonstate.edu\/inspire\/2021\/04\/19\/get-ready-to-use-a-vr-headset\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":11213,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[50450],"tags":[1839,1386692,155,1065892,1386691],"class_list":["post-3451","post","type-post","status-publish","format-standard","hentry","category-tips-tricks","tag-ecampus","tag-immersive-learning","tag-oregon-state-university","tag-virtual-reality","tag-vr-headset"],"post_mailing_queue_ids":[],"_links":{"self":[{"href":"https:\/\/blogs.oregonstate.edu\/inspire\/wp-json\/wp\/v2\/posts\/3451","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.oregonstate.edu\/inspire\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.oregonstate.edu\/inspire\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/inspire\/wp-json\/wp\/v2\/users\/11213"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/inspire\/wp-json\/wp\/v2\/comments?post=3451"}],"version-history":[{"count":3,"href":"https:\/\/blogs.oregonstate.edu\/inspire\/wp-json\/wp\/v2\/posts\/3451\/revisions"}],"predecessor-version":[{"id":3467,"href":"https:\/\/blogs.oregonstate.edu\/inspire\/wp-json\/wp\/v2\/posts\/3451\/revisions\/3467"}],"wp:attachment":[{"href":"https:\/\/blogs.oregonstate.edu\/inspire\/wp-json\/wp\/v2\/media?parent=3451"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/inspire\/wp-json\/wp\/v2\/categories?post=3451"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/inspire\/wp-json\/wp\/v2\/tags?post=3451"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}