{"id":2401,"date":"2016-07-13T22:15:23","date_gmt":"2016-07-13T22:15:23","guid":{"rendered":"http:\/\/blogs.oregonstate.edu\/honorslink\/?p=2401"},"modified":"2023-07-10T16:00:44","modified_gmt":"2023-07-10T23:00:44","slug":"2401","status":"publish","type":"post","link":"https:\/\/blogs.oregonstate.edu\/honorslink\/2016\/07\/13\/2401\/","title":{"rendered":"Re-creating the Past, One Game at a Time"},"content":{"rendered":"<p>When Oregon State University history professors Amy Koehlinger and Marisa Chappell discovered a new way to bring the past to life in the classroom, they immediately started thinking about how perfect it would be for Honors College students. In fall term, 2015, they got their chance, and it was every bit as exciting as they imagined.<\/p>\n<figure id=\"attachment_2406\" aria-describedby=\"caption-attachment-2406\" style=\"width: 630px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-2406 \" src=\"http:\/\/blogs.oregonstate.edu\/honorslink\/files\/2016\/07\/22380008764_21c7c39afa_o-300x218.jpg\" alt=\"Professors Chappell and Koehlinger\" width=\"630\" height=\"458\" srcset=\"https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1811\/files\/2016\/07\/22380008764_21c7c39afa_o-300x218.jpg 300w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1811\/files\/2016\/07\/22380008764_21c7c39afa_o-768x559.jpg 768w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1811\/files\/2016\/07\/22380008764_21c7c39afa_o-1024x745.jpg 1024w\" sizes=\"auto, (max-width: 630px) 100vw, 630px\" \/><figcaption id=\"caption-attachment-2406\" class=\"wp-caption-text\">Professors Chappell (left) and Koehlinger (right) supervising a game session in class. Photo credit: Mina Carson<\/figcaption><\/figure>\n<p>Instead of drawing on traditional lectures and discussions, History 299H, \u201cHistory Games,\u201d builds an immersive role-playing experience for students, in which they adopt the roles of historical characters and act through historical events. In the fall of 2014, Koehlinger and Chappell attended a workshop at the University of Oregon to learn more about this type of course. \u201cWe played a very abbreviated version of the game to see how it works,\u201d says Koehlinger. \u201cThey had a student panel there, and these students were <em>crazy<\/em> excited about this, <em>overwhelmingly<\/em> enthusiastic.\u201d After participating in the workshop, they brought the idea back to Oregon State and began creating a course of their own, with support from an Honors College Experiential Learning Course Development Grant.<\/p>\n<p>Based on the pre-existing curriculum for the <a href=\"https:\/\/reacting.barnard.edu\/\">\u201cReacting to the Past\u201d courses at Barnard College<\/a>, \u201cHistory Games\u201d is set in Greenwich Village in 1913. During early sessions of the course, the professors provide students with the context to build and inhabit that world: \u201cThe first thing we do in the class is say \u2018Here\u2019s the United States in 1913,\u2019\u201d Koehlinger explains. \u201c&#8217;Here\u2019s the art, here\u2019s the music, here\u2019s the culture, here\u2019s what gender relations are like, this is what work is like, here\u2019s what your kitchen would look like, this is what it\u2019s like to live in this time and place.&#8217;\u201d<\/p>\n<p>Students are then assigned historical roles, characters they will play throughout the course of the game, who each belong to a particular viewpoint perspective. This course has three \u201cfactions,\u201d as the instructors call them: The suffrage faction; the International Workers of the World (an early labor union) faction; and the faction made up of the anarchists, dreamers, writers, and artists. \u201cThe Greenwich Village game is interesting because all of the players are sort of on the same side,\u201d says Chappell. \u201cThey all have a progressive vision and want to see a more just world, but they have different ideas about what the priorities should be for getting that.\u201d<\/p>\n<p>In a field that can sometimes seem stuffy and old-fashioned in the classroom, the opportunity to explore history in a new way was immensely appealing for the professors and the students. The idea is that instead of learning for a test, students are motivated by the concept of mastering the game \u2013 a game which requires active engagement with the past and historical themes. \u201cYoung people these days are immersed in game culture,\u201d says Chappell, \u201cand if you provide that aspect of play and competition, it will provide an internal motivation for students to seek out additional information so they can advance their position.\u201d<\/p>\n<figure id=\"attachment_2407\" aria-describedby=\"caption-attachment-2407\" style=\"width: 631px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-2407 \" src=\"http:\/\/blogs.oregonstate.edu\/honorslink\/files\/2016\/07\/22610544369_5d2960faee_o-300x185.jpg\" alt=\"students\" width=\"631\" height=\"389\" srcset=\"https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1811\/files\/2016\/07\/22610544369_5d2960faee_o-300x185.jpg 300w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1811\/files\/2016\/07\/22610544369_5d2960faee_o-768x474.jpg 768w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1811\/files\/2016\/07\/22610544369_5d2960faee_o-1024x632.jpg 1024w\" sizes=\"auto, (max-width: 631px) 100vw, 631px\" \/><figcaption id=\"caption-attachment-2407\" class=\"wp-caption-text\">Students listen as another delivers a speech. Photo credit: Mina Carson<\/figcaption><\/figure>\n<p>To increase the sense of immersion, both professors also reward students for engaging at deeper levels. Dressing in character, creating period art work, and performing activities in character are just a few of the ways students earn influence points and improve their standings in the game. This level of involvement also results in a deeper learning: \u201cWhen you have to embody a historical person and a historical perspective, you learn it in a much deeper way,\u201d says Chappell, \u201cbecause you\u2019re emotionally as well as intellectually engaged.\u201d<\/p>\n<p>Koehlinger and Chappell took full advantage of the learning possibilities inherent in this kind of engagement by placing students into roles that expanded their perspectives. \u201cSome men were playing women, and some women were playing men,\u201d explains Koehlinger. \u201cThere\u2019s something about students becoming emotionally invested in the perspective that\u2019s not theirs. There\u2019s a chance to play across type, and to enter the world of someone quite different from yourself.\u201d<\/p>\n<p>This is not just a goal for the class, but one of the goals of teaching and studying history, the development of a sense of empathy for and understanding of multiple perspectives from various time periods. Another major theme of historical analysis \u2013 the contingency of past events and their dependence on individual choices \u2013 is also captured uniquely well through the experiential engagement of the game. \u201cThis is one of the hardest things to teach,\u201d Chappell says, \u201cbecause history has <em>happened<\/em>. It\u2019s done, we <em>know<\/em> the ending.\u201d By re-living and, in a sense, re-creating the past through the course of the class, students experience the uncertainty and unpredictability of actual life and get a sense that historical events were not inevitable. Chappell notes that sometimes a game will end much differently than things actually happened.<\/p>\n<figure id=\"attachment_2408\" aria-describedby=\"caption-attachment-2408\" style=\"width: 631px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-2408 \" src=\"http:\/\/blogs.oregonstate.edu\/honorslink\/files\/2016\/07\/22990093972_206aaeb918_o-300x227.jpg\" alt=\"Students\" width=\"631\" height=\"477\" srcset=\"https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1811\/files\/2016\/07\/22990093972_206aaeb918_o-300x227.jpg 300w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1811\/files\/2016\/07\/22990093972_206aaeb918_o-768x581.jpg 768w, https:\/\/osu-wams-blogs-uploads.s3.amazonaws.com\/blogs.dir\/1811\/files\/2016\/07\/22990093972_206aaeb918_o-1024x775.jpg 1024w\" sizes=\"auto, (max-width: 631px) 100vw, 631px\" \/><figcaption id=\"caption-attachment-2408\" class=\"wp-caption-text\">Students deliberating during a game session. Photo credit: Mina Carson<\/figcaption><\/figure>\n<p>\u201cHistory happens because certain people make certain choices, do certain things,\u201d Koehlinger explains. \u201cThere\u2019s a liveliness of unpredictability when it\u2019s happening that you can see in the games. Someone playing the game especially well can affect the course of events just like people in the real world can.\u201d<\/p>\n<p>But the role-playing is not the only source of learning for students. The textbook in the course is also chock full of primary sources from the time period, many of which are writings by the people the students are playing. \u201cThey\u2019re sort of learning history from the inside out,\u201d Chappell says.<\/p>\n<p>This unique class found a well-suited home in the Honors College, and was met with great excitement from students. \u201cTheir evaluations were ridiculously enthusiastic,\u201d Koehlinger says with a smile. \u201cHonors is such a great place to incubate this course because the students are so bright and engaged.\u201d<\/p>\n<p>While this class has a future in the HC and will run again in fall term, 2016, Chappell and Koehlinger hope to also find a way to offer these types of reacting classes as a sort of \u201cFreshman Experience\u201d for students in the School of History, Philosophy, and Religion.<\/p>\n<p>Let the games begin.<\/p>\n<p>The course description and registration information can be found in the <a href=\"http:\/\/honors.oregonstate.edu\/class-schedule\">HC Course Descriptions<\/a>\u00a0for Fall 2016.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>When Oregon State University history professors Amy Koehlinger and Marisa Chappell discovered a new way to bring the past to life in the classroom, they immediately started thinking about how perfect it would be for Honors College students. In fall term, 2015, they got their chance, and it was every bit as exciting as they [&hellip;]<\/p>\n","protected":false},"author":6970,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1205,1163399,82],"tags":[],"class_list":["post-2401","post","type-post","status-publish","format-standard","hentry","category-stories","category-courses-faculty","category-features"],"_links":{"self":[{"href":"https:\/\/blogs.oregonstate.edu\/honorslink\/wp-json\/wp\/v2\/posts\/2401","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.oregonstate.edu\/honorslink\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.oregonstate.edu\/honorslink\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/honorslink\/wp-json\/wp\/v2\/users\/6970"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/honorslink\/wp-json\/wp\/v2\/comments?post=2401"}],"version-history":[{"count":6,"href":"https:\/\/blogs.oregonstate.edu\/honorslink\/wp-json\/wp\/v2\/posts\/2401\/revisions"}],"predecessor-version":[{"id":8940,"href":"https:\/\/blogs.oregonstate.edu\/honorslink\/wp-json\/wp\/v2\/posts\/2401\/revisions\/8940"}],"wp:attachment":[{"href":"https:\/\/blogs.oregonstate.edu\/honorslink\/wp-json\/wp\/v2\/media?parent=2401"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/honorslink\/wp-json\/wp\/v2\/categories?post=2401"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/honorslink\/wp-json\/wp\/v2\/tags?post=2401"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}