{"id":11,"date":"2024-12-04T07:21:44","date_gmt":"2024-12-04T07:21:44","guid":{"rendered":"https:\/\/blogs.oregonstate.edu\/home\/?p=11"},"modified":"2024-12-04T16:19:05","modified_gmt":"2024-12-04T16:19:05","slug":"blog-post-3-off-to-a-great-start","status":"publish","type":"post","link":"https:\/\/blogs.oregonstate.edu\/home\/2024\/12\/04\/blog-post-3-off-to-a-great-start\/","title":{"rendered":"Blog Post #3 &#8211; Off to a great start"},"content":{"rendered":"\n<p>My main focus for this senior project is the User Interface. Personally, I feel it can be hard to show off a project when interacting with said project is clunky and confusing. Since our project does not have a specific style, I decided I wanted to make a dark, simple interface that anyone could understand. I might end up stylizing it somehow, but the built-in UI tools with the game engine we are using are somewhat limited. Who knows? Our game engine, Bevy, gets significant releases every few months, and I know they plan on overhauling their UI system at some point.  <\/p>\n\n\n\n<p>I have implemented a few UI areas. There is a main menu one can use to join the world or exit the game. A simple pause menu gives the user a few options while the game is running. Since our game has a vehicle, I added a speedometer overlay that will eventually update the car&#8217;s speed in real-time. I also added a secondary camera view that will ultimately be used by the car&#8217;s AI for self-driving. There have been no significant breakthroughs in the project, but that is understandable since the project is just starting out. <\/p>\n\n\n\n<p>On the work side, applying for internships is still the season. Last year, I did not hear back from many places, so I decided to redo my portfolio website. I am a fan of Blizzard games, so I decided to make an interactive version of their battle.net launcher on my website. <\/p>\n\n\n\n<p>Link to portfolio: <a href=\"https:\/\/johnklucinec.vercel.app\/\">https:\/\/johnklucinec.vercel.app\/<\/a><\/p>\n\n\n\n<p>I look forward to seeing what my team will create in the upcoming semesters. <\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>My main focus for this senior project is the User Interface. Personally, I feel it can be hard to show off a project when interacting with said project is clunky and confusing. Since our project does not have a specific style, I decided I wanted to make a dark, simple interface that anyone could understand. [&hellip;]<\/p>\n","protected":false},"author":14549,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-11","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/blogs.oregonstate.edu\/home\/wp-json\/wp\/v2\/posts\/11","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.oregonstate.edu\/home\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.oregonstate.edu\/home\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/home\/wp-json\/wp\/v2\/users\/14549"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/home\/wp-json\/wp\/v2\/comments?post=11"}],"version-history":[{"count":4,"href":"https:\/\/blogs.oregonstate.edu\/home\/wp-json\/wp\/v2\/posts\/11\/revisions"}],"predecessor-version":[{"id":16,"href":"https:\/\/blogs.oregonstate.edu\/home\/wp-json\/wp\/v2\/posts\/11\/revisions\/16"}],"wp:attachment":[{"href":"https:\/\/blogs.oregonstate.edu\/home\/wp-json\/wp\/v2\/media?parent=11"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/home\/wp-json\/wp\/v2\/categories?post=11"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.oregonstate.edu\/home\/wp-json\/wp\/v2\/tags?post=11"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}