I started doing Unity tutorials and setting up my environment this week. I’m doing this so I can learn about how to make a version of Breakout that uses machine learning with my teammates.
So far I’ve made a clone of Flappy bird according to one tutorial. The funniest thing I learned while doing this is to remember to change tags after creating them. While I was making a tag I thought it would autoassign it, since I created the tag in the field for a specific object, but I was wrong. This led to a fair amount of troubleshooting until I continued the tutorial and found out what mistake I had made.
One of the things I like about Unity so far is how much coding is involved while using it. It has made learning it feel more familiar than just learning a new tool, as I get too build on my previous experience.