Last week I returned a few purchased Cyberlab cameras back to the store.  Some were already taken off the exhibits and a couple others were just removed from the computer kiosks at the wave laboratory. Apparently they were not working well as images were coming through very blurry.

I wonder how much of the problem had to do with visitor interactions…WAIT…everything at a visitor center has to do with visitor interactions doesn’t it? The shape of the little camera stroked me as very inviting of the oily digits exploring the visitor center everyday. We all know visitors love to push buttons, so what happens when a camera placed at eye level at a computer kiosk looks like a button? … CORRECT, it gets pushed and pushed many times, and the finger oils get transferred to the lenses (that is a possibility). I can only imagine the puzzled looks of visitors waiting for something to happen, what would the “button” activate?

It didn’t activate anything but a little frustration on our prototyping side as we continue to seek optimal interfaces to obtain great quality video for our learning research goals while maintaining the aesthetically pleasing characteristic of the exhibits. Jenny East, Megan Kleibacker, Mark Farley and I walked around the visitor center to evaluate how many more cameras we need to buy and install keeping the old, new and oncoming exhibits in mind. How many more and what type of cameras to buy depended on the possible locations for hook ups, the surfaces available for mounting and the angles we need to capture images from.  Below is a VC camera map and a screen capture of the camera overview to give a better idea.

HMSC VC Camera Map

Screen Shot

While this is all a challenge to figure out, a bigger challenge is to find and/or create mounting mechanisms that are safe and look good. Camera encasing systems that minimize visitor touch and avoid any physical contact with the lenses. These will probably have to be custom built to fit every particular mounting location, at least that would be ideal.  But how do we make it functional? how do we make it blend within the exhibits and be aesthetically pleasing at the same time? It may seem easy to think about but not so easy to accomplish, at least not if you don’t have all the money in the world, and certainly not at the push of a button.

Nevertheless, with “patience in the process” as Jenny talked about in her blog last week, as well as practicing some “hard thinking” as Shawn discussed a few blogs ago, we will keep evolving through our camera set up, pushing all of the buttons technology allows us to push while working collaboratively to optimize the ways in which we can collect good data in the saga of understanding what really pushes the visitors’ curiosity buttons… towards ocean sciences.

One of the best parts of being in the business of thinking for a living is also one of the most frustrating – thinking is hard.  And not only is it hard, it takes time.  And not only does it take time, the route is often circuitous.  Just when you think you’ve got it, that the idea or project as you have currently articulated it is finally there, you sit back, think again, and realize that you’re not there after all.  Many times when I was an undergraduate I had this experience of working on a paper (I was a literature and philosophy major back then, so I wrote a lot of papers!) for weeks; then, the night before it was due, scrapping all but one or two paragraphs usually near the end and writing a whole new paper.  I had similar experiences writing by dissertation where I would work and work a piece of it, then read it through and just set it aside as not going into the final text.  It’s not the ideas were bad or improperly formed, but that they just weren’t right for that text at that time.  Probably a lot of people have had similar experiences.

The work of the lab has many opportunities for thinking and working on an idea, bringing it as far as you’d think it can go and then two days later completely reformulating it.  Partially this is because sometimes we have a clear idea of where we want to end up, but not clear paths for getting there.  Other times, like Dewey claimed about democracy, we have an idea of what the perfect project or idea is, then at the point that we reach it, we realize that from our new point of view, we actually have a much different sense of what the perfect project or idea would be.  Working under these conditions requires both a certain comfort level with ambiguity and a recognition that often the only way to get to something that’s really good, we have to work our way to it, grope our way in some cases.

Beyond living with ambiguity, such thinking requires a certain level of courage and trust:  unlike those times when you’re locked up finishing a paper all night, most of the thinking we do on cyberlab exhibits, research, and projects is done out loud – by a group of us.  We are floating ideas, trying them out in the group, responding to them, feeling our way to something that makes sense in a place where none of us is THE expert and where all of us at times are simultaneously articulating where we are going while we are trying to go there.  It’s that old problem of building the boat while you’re sailing it.  And that requires courage to articulate something for the first time and not be afraid that you will get wrong and to not be afraid to keep working it till you really like it.  It also requires trust – trust that everyone else is trying to help move the idea along and expand it rather than criticizing or devaluing.  Embracing that process can be scary; after all, we like to have a clear path and sense of what the end result will be.  But it can also be exhilarating as we push our thinking and our sense of where we are going together.

I’ve plunged into the Free-Choice Learning Lab pool and now I am completely immersed in the world of cyberlearning!  As an incoming Marine Resource Management student, I am excited to support the efforts of Dr. Shawn Rowe and assist with the implementation of the cyberlab at Hatfield Marine Science Center (HMSC).  My work will be focused on the multi-touch table research platform that Katie and Harrison have previously blogged about.  This unique technology will provide an incredible opportunity to explore cyberlearning in an informal science setting.

Cyberlearning was a new term for me and the definition is still evolving between researchers, educators, and those in the technology field.  In 2008, the NSF Task Force on Cyberlearning initially defined the word as “the use of networked computing and communications technologies to support learning.”  A Cyberlearning Summit was held in January 2012 with 32 speakers giving TED-talk style presentations on topics that included digital learning using mobile technologies, collaborative knowledge-building through social networking, and scientific inquiry through online gameplay.  It was apparent how excited and passionate these speakers were on sharing their work and encouraging new methods for learning opportunities in different educational settings.

Blending emergent technology and educational content has sparked my imagination.  What could be possible for HMSC as a cyberlearning location?  It would be incredible to walk up to an exhibit and have the content personalized to my interests based on data collected from previous visits.  Is it possible for the exhibit to know that I was fascinated by the life in intertidal zone (based on my manual inputs or eye-tracking), and then present additional knowledge through an interactive game?  This game could simulate a tide pool and I would need to apply what I have previously learned to keep a digital sea creature avatar alive.  Then I could share my sea creature’s experience with my friends on social networking sites…hmmm.  So many research questions could come from this.  Exciting days are up ahead!

Wrangling these wave tanks really is a full time job, but we have making progress with our next round of prototyping this week.

The tsunami tank has had an interface face lift with updated kiosk software, and the technical issues we were having with the wave makers locking up seem to have been subdued (fingers crossed).

 

We were having issues with visitors throwing lego for building their tsunami-resilient structures all over the place, so I moved the lego storage actually on to the tank using clip-on cups.

 

I also decided to start using plastic sign holders to prototype signage actually on the tank. This way, I can switch out sign versions easily and more frequently if I need to. These are just simple slanted sign holders I clipped in to the edge of the tank table.

 

We also moved our prototype wave buoy closer to the wave energy tank, and Allison is in the process of making up some labels for it.

 

 

Right now I am working on overarching signs to tie the three tanks together, and create a more holistic wave laboratory exhibit. Here is the plan I have so far to help us work toward this.

 

 

There is lots to do this summer, but it’s great to get moving on our plans. The exhibit has become very popular in the visitor center, so I’m interested to see how the visitors and staff react to it as we prototype more of the signage pieces

 

While post-graduation job hunting, over the summer I am continuing to work on the wave tanks and their associated interpretive signage. After much time prototyping, the hope is to get the wave tanks looking more polished interpretation-wise over the summer

I have been creating a annotated panoramic plan of the wave lab area to start to tackle each tank and its signage. I seamed together images of each tank and have been annotating it with some of the signage ideas we have been brainstorming the last few months. The idea is to build into the tanks the overarching interpretive themes, which then feed into more specific themes per tank. The themes are really key here, as they help to frame the key ideas of the tanks and therefore what the main ideas presented in the signage will be.

Once I get this image completed, I’ll post some pictures. Feedback is always welcome!

Having more time to do research, of course! With the pressures and schedules of classes over, students everywhere are turning to a dedicated stretch of research work, either on their own theses and dissertations, or for paid research jobs, or internships. That means, with Laura and I graduating, there should be a new student taking over the Cyberlab duties soon. However, the other thing that summer means is the final push to nail down funding for the fall, and thus, our replacement is not yet actually identified.

In the meantime, though, Laura and I have managed to do a pretty thorough soup-t0-nuts inventory of the lab’s progress over the last couple years for the next researchers to hopefully pick up and run with:

Technology: Cameras are pretty much in and running smoothly. Laura and I have worked a lot of the glitches out, and I think we have the installation down  to a relatively smooth system of placing a camera, aligning it, and installing it physically, then setting it up on the servers and getting it set for everyone’s use. I’ve got a manual down that I think spells out the process start to finish. We’ve also got expanded network capability coming in the form of our own switch, which should help traffic.

Microphones, however, are a different story. We are still torn between installing mics in our lovely stone exhibitry around the touch tanks or just going with what the cameras pick up with built-in mics. The tradeoff is between damaging the rock enclosure or having clearer audio not garbled by the running water of the exhibit. We may be able to hang mics from the ceiling, but that testing will be left to those who follow. It’s less of a crucial point right now, however, as we don’t have any way to automate audio processing.

Software development for facial recognition is progressing as our Media Macros contractors are heading to training on the new system they are building into our overall video analysis package. Hopefully we’ll have that in testing this next school year.

Eye-tracking is really ironed out, too. We have a couple more issues to figure out around tracking on the Magic Planet in particular, but otherwise even the stand-alone tracking is ready to go, and I have trained a couple folks on how to run studies. Between that and the manuals I compiled, hopefully that’s work that can continue without much lag and certainly without as much learning time as it took me to work out a lot of kinks.

Exhibit-wise, the wave tanks are all installed and getting put through their paces with the influx of end-of-year school groups. Maybe even starting to leak a little bit as the wear-and-tear kicks in. We are re-conceptualizing the climate change exhibit and haven’t started planning the remodeling of the remote-sensing exhibit room and Magic Planet. Those two should be up for real progress this year, too.

Beyond that, pending IRB approval due any day for the main video system, we should be very close to collecting research data. We planned a list of things that we need to look at for each of the questions in the grant, and there are pieces that the new researcher can get started on right away to start groundtruthing the use of video observations to study exhibits as well as answering questions about the build-and-test nature of the tsunami wave tank. We have also outlined a brief plan for managing the data as I mentioned a couple posts ago.

That makes this my last post as research assistant for the lab. Stay tuned; you’re guaranteed to hear from the new team soon. You might even hear from me as I go forth and test using the cameras from the other side of the country!