This week in class we focused on using different methods to test our prototype, refine it and get feedback. I found the feedback to be affective to a point. After working with the same classmates to close to 8 weeks, I found that many of us are burnt out on our ideas and each others. We have become so invested in each others projects that I feel like were are essentially apart of each project. I found the most usefully feedback on my prototypes from those outside my class. Eyes that haven’t seen the process of my line. Getting outsider from my friends and roomate have helped me really define the finishing touches and refining my idea of my sustainable line.
This weeks cards are inspired by the main points of the required readings.
Sources:
- (Required) Design Bootleg, pages 11-12, 65-66 and 69-72(Required) Design Bootleg, pages 11-12, 65-66 and 69-72
- (Required) Design is Storytelling, pages 142-155(Required) Design is Storytelling, pages 142-155
- (Required) IDEO Case Study: SmartLife(Required) IDEO Case Study: SmartLife
- Read (Choose 1 or more
- Adidas 4-D TechnologyAdidas 4-D Technology
- Design at Deutsche Bahn Operations Design at Deutsche Bahn Operations
- Adventurous Thinking | Sally DominguezAdventurous Thinking | Sally Dominguez
- 5 Lenses of Adventurous Thinking5 Lenses of Adventurous Thinking