Monthly Archives: October 2024

Designing an MMA Prediction Dashboard with Figma: A Journey of Visual Punches and Data Jabs

Ever tried to make data punch harder than a knockout? That’s exactly what we’re aiming for in our current project – an MMA prediction model that’s not just about crunching members, but also about making those numbers look cool, clear useful. How do we make that happen? Well, let me introduce you to our secret tool: Figma.

So, here’s the thing: prediction models are only as good as the way they’re presented. I mean, what good is predicting fight outcomes if the insights are stuck in a tangled web of spreadsheets and confusing numbers? That’s where Figma comes in. Using Figma, I’m crafting a dashboard that’s visually appealing and intuitive enough for MMA fans to explore win probabilities, match histories, and key factors affecting fight outcomes-all without needing a PhD in data science. Imagine a user being able to look at a fighter’s win probability while getting visual cues about how past fights or certain fighting styles affect those chances. Clean and clear – just like we want it!

But Figma isn’t just about pretty screens. It’s like a training gym for my designs. We could use its prototyping features to create interactive demos for the dashboard. Think of it as sparring – before the real fight (in our case, coding) begins. By testing different flows – like where users might click to compare fighters or how they might explore stats. I get a good sense of what works and what needs to go back to training. Plus, the whole team can leave comments, and together we figure out if a design idea deserves a title belt or an early tap-out.

One of my favorite parts of Figma has been the component library. It’s like building our toolkit for the octagon. Designing with Figma is turning our data – heavy project into something even a casual MMA fan can enjoy. I think, is what makes the journey worthwhile, turning data into experience that delivers a knockout every time.