Well here we are, end of term two, we are in the last crunch days of work for the alpha. There is so much to this. We, I have come so far and learned so much in this. Though, I do feel like I’ve had a slight advantage with my teammates. I chose (created) this project because I wanted the ability to start developing a game in a format that will force me to work on it and set timely goals. I wanted some real life experience that had a bit more weight and strength of deadline than just a passion project. It forced me to learn a lot and that’s an understatement. In the last term I have learned C#, coding in Unity, the Unity editor, the UI Toolkit, Blender, and the Shader builders that are available in both software suites. All of those things learned and there is still so much to learn, I don’t feel anywhere near competent in working with Unity. Though, just like any other skill its something you master as you learn it. There are so many things I’ve come to learn that make me want to change the way we have structured and built things in the game, and that’s just my knowledge, I have no clue of my teammates.
I find it interesting working in a team. I really like my team, but I don’t really know how to work with people in this regard. I’ve always worked alone or with a single partner. Sometimes I feel like my voice gets lost in our work, and for as much as I’ve contributed I don’t feel like I’ve contributed all that much. Maybe this is just insecurity, and ultimately due to health issues feeling like I haven’t contributed as much as I could, but I wonder about my contributions to my team. I also don’t really know how to bring this up either. I think I might try to speak with them over spring break about it, that way we are in a place where there is no pressure of grades or assignments. I just want to feel like my input and work is valuable to the team. Much of what I have done has been refactored or reworked and I think that might be whats getting to me. If this does get read, maybe someone might have a suggestion on how to talk with my team. I don’t think its at all intentional, much of what I built was early iterations and as we have learned new and better ways of doing things we have improved it. That all being said, I’m so incredibly proud of what we have done, its crazy to see this all coming together.