MacMillan Learning Curve puts “testing to learn” into action. Based on research, LearningCurve really works: Game-like quizzing motivates students and adapts to their needs based on their performance. It is the perfect tool to get them to engage before class, and review after! Additional reporting tools and metrics help teachers get a handle on what their class knows and doesn’t know. View the disciplines/courses supported by LeearningCurve. View the 25 principles of learning (developed by Art Graesser at the University of Memphis) that Rachel Losh referred to in her presentation. (Information drawn from the MacMillan LearningCurve website and provided by Rachel Losh.)
To learn more, visit the LearningCurve Website and view the recorded demo.