1:45pm- Meta-Game Design: Reward Systems that Drive Engagement (summary)
Rewarding Lady SpeaksThis talk moved fast, and seemed more business (“user manipulation”?) minded. She presented a diagram which designated three levels of game (representing player interaction? feedback?). basically:

1. Experience points (represent the time player puts in)
2. Skill points (player’s demonstrated ability),
3. Influence points (player’s friends and sharing). Continue reading

Posted in GDC.