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	<title>Comments for Warren&#039;s Web: What Doth Design</title>
	<atom:link href="http://blogs.oregonstate.edu/warren/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.oregonstate.edu/warren</link>
	<description>educational game development  (questions and observations)</description>
	<lastBuildDate>Mon, 24 Sep 2012 22:48:23 +0000</lastBuildDate>
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		<title>Comment on CS5.5 Flash PROBLEM: TextField editing (with AS3) leads to BAFFLING MYSTERIES OF DARK MAGIC! by Stephen</title>
		<link>http://blogs.oregonstate.edu/warren/2011/11/23/flash-as3problem-cs5-5-textfield-editing-leads-to-baffling-mysteries-of-dark-magic/comment-page-1/#comment-6154</link>
		<dc:creator>Stephen</dc:creator>
		<pubDate>Mon, 24 Sep 2012 22:48:23 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.oregonstate.edu/warren/?p=498#comment-6154</guid>
		<description><![CDATA[Very grateful to have found this. Made perfect sense when I read the solution. Thank you. After some days of coding some tricky AS3, it seemed to have broken. And now here is the answer. 
Cheers, Stephen]]></description>
		<content:encoded><![CDATA[<p>Very grateful to have found this. Made perfect sense when I read the solution. Thank you. After some days of coding some tricky AS3, it seemed to have broken. And now here is the answer.<br />
Cheers, Stephen</p>
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		<title>Comment on CS5.5 Flash PROBLEM: TextField editing (with AS3) leads to BAFFLING MYSTERIES OF DARK MAGIC! by Nick Schneble</title>
		<link>http://blogs.oregonstate.edu/warren/2011/11/23/flash-as3problem-cs5-5-textfield-editing-leads-to-baffling-mysteries-of-dark-magic/comment-page-1/#comment-3856</link>
		<dc:creator>Nick Schneble</dc:creator>
		<pubDate>Fri, 30 Mar 2012 12:00:52 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.oregonstate.edu/warren/?p=498#comment-3856</guid>
		<description><![CDATA[Hi Warren,

One, I want to thank you for writing this post. Although you didn&#039;t find a solution, your description lead me to figure it out.

Here&#039;s what&#039;s up:

In a nutshell, this occurs when the embedded font(s) you&#039;re using doesn&#039;t have all the character ranges included when you publish it.

To fix:

- Select your embedded font in CS5.5
- Bring up the context menu and select &quot;Properties...&quot;
- Under &quot;Character ranges:&quot;, make sure &quot;All&quot; is checked

DARK MAGIC DEFEATED.

Nick]]></description>
		<content:encoded><![CDATA[<p>Hi Warren,</p>
<p>One, I want to thank you for writing this post. Although you didn&#8217;t find a solution, your description lead me to figure it out.</p>
<p>Here&#8217;s what&#8217;s up:</p>
<p>In a nutshell, this occurs when the embedded font(s) you&#8217;re using doesn&#8217;t have all the character ranges included when you publish it.</p>
<p>To fix:</p>
<p>- Select your embedded font in CS5.5<br />
- Bring up the context menu and select &#8220;Properties&#8230;&#8221;<br />
- Under &#8220;Character ranges:&#8221;, make sure &#8220;All&#8221; is checked</p>
<p>DARK MAGIC DEFEATED.</p>
<p>Nick</p>
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		<title>Comment on CS5.5 Flash PROBLEM: TextField editing (with AS3) leads to BAFFLING MYSTERIES OF DARK MAGIC! by Oleksiy</title>
		<link>http://blogs.oregonstate.edu/warren/2011/11/23/flash-as3problem-cs5-5-textfield-editing-leads-to-baffling-mysteries-of-dark-magic/comment-page-1/#comment-3676</link>
		<dc:creator>Oleksiy</dc:creator>
		<pubDate>Thu, 22 Mar 2012 21:22:12 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.oregonstate.edu/warren/?p=498#comment-3676</guid>
		<description><![CDATA[I believ it is because of embedded fonts.

Char &#039;d&#039; is displayed because it was present in original string - chars was embedded...

you should use embedd font with all needed chars included.

How it works in depth is mystery to mee. But i know there are people there on the internet who knows. They even understand difference between TTF and CFF (or how it is)...]]></description>
		<content:encoded><![CDATA[<p>I believ it is because of embedded fonts.</p>
<p>Char &#8216;d&#8217; is displayed because it was present in original string &#8211; chars was embedded&#8230;</p>
<p>you should use embedd font with all needed chars included.</p>
<p>How it works in depth is mystery to mee. But i know there are people there on the internet who knows. They even understand difference between TTF and CFF (or how it is)&#8230;</p>
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		<title>Comment on (SPC:Day2)- Online learning games, tools, and sponges by Warren Blyth</title>
		<link>http://blogs.oregonstate.edu/warren/2011/11/02/spcday2-online-learning-games-tools-and-sponges/comment-page-1/#comment-2260</link>
		<dc:creator>Warren Blyth</dc:creator>
		<pubDate>Tue, 17 Jan 2012 20:09:37 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.oregonstate.edu/warren/?p=455#comment-2260</guid>
		<description><![CDATA[Just spammed an interesting comment. 
&quot;Frank Fritz&quot; wrote 
Hey Blogs,
Thanks for the above, In our quest to find online educational games and learning activities for kids in kindergarten, preschool and first grades, we did a detailed study to see how well they fulfill parental expectations and needs. Our findings show significant gaps, indicating challenges and new opportunities for online educational websites for kids.
Regards
...
which almost seemed like a legit comment. Except that it linked to all this weird silver dollar pricing crap. 
If you are a real person, Mr. Fritz, let me know.

Otherwise, let us marvel at the sophistication of spam bots.]]></description>
		<content:encoded><![CDATA[<p>Just spammed an interesting comment.<br />
&#8220;Frank Fritz&#8221; wrote<br />
Hey Blogs,<br />
Thanks for the above, In our quest to find online educational games and learning activities for kids in kindergarten, preschool and first grades, we did a detailed study to see how well they fulfill parental expectations and needs. Our findings show significant gaps, indicating challenges and new opportunities for online educational websites for kids.<br />
Regards<br />
&#8230;<br />
which almost seemed like a legit comment. Except that it linked to all this weird silver dollar pricing crap.<br />
If you are a real person, Mr. Fritz, let me know.</p>
<p>Otherwise, let us marvel at the sophistication of spam bots.</p>
]]></content:encoded>
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	<item>
		<title>Comment on CS5.5 Flash PROBLEM: TextField editing (with AS3) leads to BAFFLING MYSTERIES OF DARK MAGIC! by Warren Blyth</title>
		<link>http://blogs.oregonstate.edu/warren/2011/11/23/flash-as3problem-cs5-5-textfield-editing-leads-to-baffling-mysteries-of-dark-magic/comment-page-1/#comment-1345</link>
		<dc:creator>Warren Blyth</dc:creator>
		<pubDate>Thu, 24 Nov 2011 01:34:40 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.oregonstate.edu/warren/?p=498#comment-1345</guid>
		<description><![CDATA[http://infiniteskills.com/blog/2011/04/adobe-flash-cs5-tutorial-working-with-fonts-in-classic-text/ 
is a video I found, googling for &quot;CS5.5 textField AS3 editing&quot;)]]></description>
		<content:encoded><![CDATA[<p><a href="http://infiniteskills.com/blog/2011/04/adobe-flash-cs5-tutorial-working-with-fonts-in-classic-text/" rel="nofollow">http://infiniteskills.com/blog/2011/04/adobe-flash-cs5-tutorial-working-with-fonts-in-classic-text/</a><br />
is a video I found, googling for &#8220;CS5.5 textField AS3 editing&#8221;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on CS5.5 Flash PROBLEM: TextField editing (with AS3) leads to BAFFLING MYSTERIES OF DARK MAGIC! by Warren Blyth</title>
		<link>http://blogs.oregonstate.edu/warren/2011/11/23/flash-as3problem-cs5-5-textfield-editing-leads-to-baffling-mysteries-of-dark-magic/comment-page-1/#comment-1344</link>
		<dc:creator>Warren Blyth</dc:creator>
		<pubDate>Thu, 24 Nov 2011 01:29:43 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.oregonstate.edu/warren/?p=498#comment-1344</guid>
		<description><![CDATA[Some links that don&#039;t seem to solve my specific problem, but dance around similar things? maybe? (recording these for reference, so when I return to work next week, i can resume wasting time at the exact same point!)

http://www.capstrat.com/insights/blog/having-trouble-embedded-fonts-and-html-text-flash-cs5/

http://stackoverflow.com/questions/2770055/flash-cs5-screwed-up-all-my-textfields-how-can-i-correct-this

(I was googling with &quot;CS5 AS3 TextField gibberish&quot; and &quot;CS5.5 textField broken&quot; - if these are not the best ways to google this problem please let me know!)]]></description>
		<content:encoded><![CDATA[<p>Some links that don&#8217;t seem to solve my specific problem, but dance around similar things? maybe? (recording these for reference, so when I return to work next week, i can resume wasting time at the exact same point!)</p>
<p><a href="http://www.capstrat.com/insights/blog/having-trouble-embedded-fonts-and-html-text-flash-cs5/" rel="nofollow">http://www.capstrat.com/insights/blog/having-trouble-embedded-fonts-and-html-text-flash-cs5/</a></p>
<p><a href="http://stackoverflow.com/questions/2770055/flash-cs5-screwed-up-all-my-textfields-how-can-i-correct-this" rel="nofollow">http://stackoverflow.com/questions/2770055/flash-cs5-screwed-up-all-my-textfields-how-can-i-correct-this</a></p>
<p>(I was googling with &#8220;CS5 AS3 TextField gibberish&#8221; and &#8220;CS5.5 textField broken&#8221; &#8211; if these are not the best ways to google this problem please let me know!)</p>
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		<title>Comment on GDC 2011:Wed.02 – Dynamics: The State of The Art by jimmy</title>
		<link>http://blogs.oregonstate.edu/warren/2011/03/24/gdc-2011wed-02-%e2%80%93-dynamics-the-state-of-the-art/comment-page-1/#comment-1022</link>
		<dc:creator>jimmy</dc:creator>
		<pubDate>Fri, 14 Oct 2011 13:55:20 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.oregonstate.edu/warren/?p=296#comment-1022</guid>
		<description><![CDATA[hi, thanks for giving this huge information……. i like this article and got some important information….thnx allot]]></description>
		<content:encoded><![CDATA[<p>hi, thanks for giving this huge information……. i like this article and got some important information….thnx allot</p>
]]></content:encoded>
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		<title>Comment on GDC Report (tues)Day one: Part 7 (of 7) &#8211; Indie Track Keynote by blythw</title>
		<link>http://blogs.oregonstate.edu/warren/2010/03/18/gdc-report-tuesday-one-part-7-of-7-indie-track-keynote/comment-page-1/#comment-106</link>
		<dc:creator>blythw</dc:creator>
		<pubDate>Thu, 06 May 2010 16:11:54 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.oregonstate.edu/warren/?p=135#comment-106</guid>
		<description><![CDATA[p.s. it looks like someone has updated canabalt to be a learning game. (!)  http://adamatomic.com/canabalt/edu/]]></description>
		<content:encoded><![CDATA[<p>p.s. it looks like someone has updated canabalt to be a learning game. (!)  <a href="http://adamatomic.com/canabalt/edu/" rel="nofollow">http://adamatomic.com/canabalt/edu/</a></p>
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		<title>Comment on GDC Report (wednes)Day two: Part 3- mumbling hipsters by Daniel</title>
		<link>http://blogs.oregonstate.edu/warren/2010/03/23/gdc-report-wednesday-two-part-3-mumbling-hipsters/comment-page-1/#comment-78</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Thu, 25 Mar 2010 01:07:10 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.oregonstate.edu/warren/?p=163#comment-78</guid>
		<description><![CDATA[I&#039;m glad you liked the game, at least :)]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m glad you liked the game, at least :)</p>
]]></content:encoded>
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		<title>Comment on GDC Report (wednes)Day two: Part 4- Disruptive Like Back Patting by David Helgason</title>
		<link>http://blogs.oregonstate.edu/warren/2010/03/23/gdc-report-wednesday-two-part-4-disruptive-back-patting/comment-page-1/#comment-68</link>
		<dc:creator>David Helgason</dc:creator>
		<pubDate>Wed, 24 Mar 2010 00:03:32 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.oregonstate.edu/warren/?p=170#comment-68</guid>
		<description><![CDATA[Hi Warren,

My google-tracker just caught this, and since this is the closest thing to a life blog of the panel, I figured I would chime in (or maybe because you called me a &quot;cool dude&quot;, who&#039;s to tell).

I agree that it was a panel that had didn&#039;t stick well together. I think the best moderators that I&#039;ve been moderated by did one thing in common, namely to tease out disagreement. A second best is to have people tell stories that are new or surprising, while everything else quickly sees the audience finally catch up on their email and tweeting... I&#039;m afraid this was one of these.

As for the unasked question to me, it&#039;s already happening but not the way you might expect. We haven&#039;t (until Unity 3.0 hits this summer) attempted to compete with the 2-3 mainstream AAA engines for huge projects, but instead offered a superb solution for everything else: iPhone, web, Nintendo Wii, small or medium teams, non-game, products that target the huge audiences that own slow and/or crappy devices like old laptops or new netbooks.

That didn&#039;t stop ambitious web based projects like Tiger Woods Online and Cartoon Network&#039;s FusionFall from being developed on Unity (and several other awesome projects that have not or barely been announced), with stellar production values and teams of up to 50 people... it&#039;s just not been our focus, and not necessary for us to be very successful either.

Anyway, I&#039;ll see you at the next conference... or when I pass Oregon, whichever happens first :)

PS. I have a very high opinion of the other panelists all of whom I know as brilliant technology and business people. And having recently watched a lot of input devices attempt to enter the market, I actually think that, based on technology and partnership approach, Sixense has better odds than most. But it&#039;s a tough space littered with failures, I grant you that :)]]></description>
		<content:encoded><![CDATA[<p>Hi Warren,</p>
<p>My google-tracker just caught this, and since this is the closest thing to a life blog of the panel, I figured I would chime in (or maybe because you called me a &#8220;cool dude&#8221;, who&#8217;s to tell).</p>
<p>I agree that it was a panel that had didn&#8217;t stick well together. I think the best moderators that I&#8217;ve been moderated by did one thing in common, namely to tease out disagreement. A second best is to have people tell stories that are new or surprising, while everything else quickly sees the audience finally catch up on their email and tweeting&#8230; I&#8217;m afraid this was one of these.</p>
<p>As for the unasked question to me, it&#8217;s already happening but not the way you might expect. We haven&#8217;t (until Unity 3.0 hits this summer) attempted to compete with the 2-3 mainstream AAA engines for huge projects, but instead offered a superb solution for everything else: iPhone, web, Nintendo Wii, small or medium teams, non-game, products that target the huge audiences that own slow and/or crappy devices like old laptops or new netbooks.</p>
<p>That didn&#8217;t stop ambitious web based projects like Tiger Woods Online and Cartoon Network&#8217;s FusionFall from being developed on Unity (and several other awesome projects that have not or barely been announced), with stellar production values and teams of up to 50 people&#8230; it&#8217;s just not been our focus, and not necessary for us to be very successful either.</p>
<p>Anyway, I&#8217;ll see you at the next conference&#8230; or when I pass Oregon, whichever happens first :)</p>
<p>PS. I have a very high opinion of the other panelists all of whom I know as brilliant technology and business people. And having recently watched a lot of input devices attempt to enter the market, I actually think that, based on technology and partnership approach, Sixense has better odds than most. But it&#8217;s a tough space littered with failures, I grant you that :)</p>
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