Why did you choose your project, and has it met your expectations thus far?
I selected Create A Game because as a 90’s kid video games have always played a big part in my childhood. From as far back as I could remember video games had been something I loved to play and wanted to be involved in creating. As a child, I use to dream of game stories and characters although my lack of drawing skills meant I never attempted to act on them. My expectations of game development haven’t changed much but it’s certainly a ton of work when you need to consider art, sound, art, and the general flow and expectations of your game.
What would you do differently on your project and why?
I would’ve preferred to work on a 2d game in Unity over a 3d game in unreal. 2D assets are way easier to work on and it seems like it would be way easier to develop a mvp faster. That said, I’m glad I’ve gotten better at using blender and I love to learn new things but I think as a team we may have set our expectations a bit too high.
