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Making it Fun
It’s important to step back and look at what you are working on from an outside perspective. This isn’t always easy to do though, so sometimes getting a helper is the next best thing. Enter: My daughter! I have recruited my daughter a couple times during this development process to test the game. She first…
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Technical Debt
This week, I realized the cost of having multiple minds working on a project. Different people have different approaches, and not everybody on a team may have the same goal for keeping code from spiraling out of control. That isn’t to say I’m not contributing to the problem as well. It very well could be…
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Fearful of Jobs
Not a whole lot to update on the game this week since it was the week of the midterm project demonstration. But I did add a couple things. Notably, I’ve started to play around with different parameters of the character in anticipation of adding buffs the player can pick up. For example, I’ve reworked how…
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More Game Engine Frustrations
This week presented another collection of issues related to limitations in what the Godot game engine is able to do. My starting goal this week felt like a simple one: get the bow draw animation functioning and the ability to shoot an arrow. I anticipated this might take me a few hours. Oh, how naive…
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The Highs and Lows of Game Engines
This week I was working on changing some of the mechanics for how turning the character works in the game. We started with having the character look in the direction they are moving, but the eventual goal is now to have the character look in the direction of the mouse. The reason for this is…
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Branching Away From The Tutorials
This week is going well for getting some basic functionality running in Godot. We have a character moving around on the screen and the ability to place down floors and walls easily. We even have a couple placeholder enemy bats flapping around on the screen. The next part is going to be the hard part,…
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Endless Tutorials
It’s midway through week 2 and we are getting some direction with our project, though at the moment it still feels very open-ended. We’ve had one team meeting so far and right away there was a little bit of disagreement about what the scope of our project should be and even what sort of project…
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Pursuit of Computer Science
I grew up always fascinated with computers. Ever since my parents first bought a Hewlett-Packard for a family computer in the 90s I’ve been addicted. When I went into college the first time around, however, I decided to pursue another path. Why? Honestly, I can’t remember. I think it was probably along the lines of…
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Hello world!
First post in the new blog!