Image of mountaineers with quote by John Dewey.

What is Experiential Learning?

You may have heard the terms experiential education and experiential learning. Both terms identify learning through experience as a foundational understanding. However, experiential learning is associated with individual learning.

Traditionally experience-based learning in higher education has been presented as educational opportunities complimentary to classroom instruction. These experiences might include clinical experiences, cooperative education experiences, apprenticeships, fellowships, field work, volunteerism, study abroad, practicum and internships, service learning, and student teaching experiences. These types of learning experiences are offered in and across many different disciplines (Giesen, 2012). These familiar experiential education programs demonstrate the value of individual experiential learning. But, the question remains: Is experiential learning a viable approach for online instruction?

Understanding the potential for experiential learning for online courses turns upon recognizing experiential learning as a process. The experiential learning process has been described as a cycle of learning (Kolb and Kolb, 2018). The model below illustrates The Experiential Learning Cycle.

Model of experiential learning showing sequence of Concrete Experience, Reflective Observation, Abstract Conceptualization, and Active Experimentation.

Experiential learning is understood as constructive pedagogy approach that is highly student centered. The Experience Learning Cycle begins with a concrete experience of some kind. Commonly we think of this as a real world event. That experience is followed by reflective observation of the experience, abstract conceptualization of what was learned, and the application of new learning via active experimentation. That experimentation is integrated as part of the next concrete experience.

The interactive and progressive nature of the experiential learning cycle is considered a driver of personal growth and development. The dialectics between concrete experience and abstract conceptualization as well as reflective observation and active experimentation are theorized to drive motivation for learning. 

Online Experiential Learning In Practice 

Problem-based learning, case-based learning, and  project-based learning are examples of design models that may include learning via experience in the real world (Bates, 2014). These models are often used as a way of bringing engagement into online instruction. So, if you have been incorporating these models of learning in an online course you are engaged at some level with experiential learning. But, what if you wanted to design an experiential learning assignment that does not fall within one of these models?  What might that look like?

Let’s examine the application of the experiential learning cycle to an online learning experience in a course recently offered through Ecampus at Oregon State University. The asynchronous course, Introduction to Organic Agriculture Systems, is a survey style course with an enrollment of students from Oregon and more distant.

Let’s step through The Cycle of Experiential Learning with an assignment from this course as our sample context. Hopefully it will reveal some insights into both the process of experiential learning and its practice.

1. Concrete Experience

The concrete experience for this course was an organic scavenger hunt assignment that was to be completed in the first week of the course. Although the overt activity of was a guided scavenger hunt the learning experience focus was to begin to learn systems thinking in organic agriculture. This is important to identify, as it is the authentic learning goal of the experiential learning.

As the professor framed this assignment: “This introductory activity will provide you the opportunity to explore organic availability, marketing, and farming in your community.”This concrete experience is the direct experience of organics in the student’s community.

The objectives of the scavenger hunt were to:

  • Identify organic products and marketing techniques that differentiate organic from conventional products
  • Conduct a survey of organic availability in your local store and region
  • Participate in hands-on exploration of different components of the organic system

Students were provided with a detail scavenger hunt instruction set and told to complete there first part of the assignment in a local store using an organic scavenger hunt questionnaire-work sheet. Time estimates for completion of the scavenger hunt was up to three hours at the store site. Completed work sheets were turned in to the instructor.

The key to this assignment is the real life exploration of the local organic system. Although this will be elaborated on in subsequent weeks of the course, this concrete experience will become a touchstone students can reference as they build new knowledge and skills in systems thinking in organic agriculture.

2. Reflective Observation

Part 2 of the scavenger hunt assignment includes independent student work guided by questions that ask about the presence of organic farms in the student’s area, type of organic farms, scale of the farms and evidence of their independent research work.

This element of the assignment encourages students to search for, identify, and reflect upon gaps in the local organic system in their own backyard. This work encourages students to reflect upon their own concrete experience, the quality of their work, and its linkage to understanding systems thinking.

3. Abstract Conceptualization

In week three of the course students were assigned a course discussion to share their findings from the scavenger hunt with peers. Here they compare and contrast their scavenger hunt findings and observations. In particular, students were asked to connect the social, environmental and economic dimensions of sustainability in organic agriculture to their observations taken from the scavenger hunt experience. Additionally students were asked to review other student work from different locals and explore common understandings about organic agriculture systems.

The value of this exercise from an experiential learning perspective is the application of concrete experience to more abstract concepts described by others or found in other agricultural regions. This provides opportunities for the re-conceptualizing of prior experiences with the goal of expanding on the process of organic agriculture systems thinking.

4. Active Experimentation

The Cycle of Experiential Learning rounds out with planning and applying new learning about organic agriculture systems thinking to a future concrete experience. Abstract conceptualization completed in the previous discussion will contribute to the formulation of new questions and ways of examining a local organic agriculture system. Students will likely apply these ideas to ongoing organic agriculture systems thinking in the course. In this way prior reflective observation becomes the root of new questions and predicted results for the next learning experience in organic agriculture systems thinking.
 

Final Thoughts

The final project of this course is the production of an organic systems map that explains the relationships between organic system stages (i.e., production, processing, distribution/marketing, consumption, and waste) and the dimensions of sustainability (ie. social, environmental, and economic).

In order to complete the final project students learn a great deal between their initial scavenger hunt and the final project. Their original concrete experience in systems thinking will likely inform decisions about how to re-apply new organic agriculture systems thinking.

The experiential learning assignment we just examined only works if students perceive that moving through the cycle of experiential learning addresses an authentic learning need. As the course is focused on introducing organic agriculture systems the idea of learning systems thinking makes sense. It captures the fundamental truth of what is expected to be learned (Jacobson, 2017) making the learning appropriate.

What Now?

As you explore the possibility of using experiential learning in your online course it is valuable for you to first consider formulating answers to a number of questions.

  • What is the authentic learning needed?
  • What concrete experience provides students with access to that learning? 
  • How will students carry that concrete experience through the cycle of experiential learning?
  • How will you provide the opportunity for concrete experiences for remote learners in a way that fosters individual learning and contributes to large scale learning in the course?

As you explore experiential learning for your online course revisit the model shared in this article. For help in this process contact your Ecampus instructional designer. They can help focus the key questions and suggest instructional strategies and tools to help you achieve your online experiential learning goals.

 

References

Bates, T. (2014). Can you do experiential learning online? Assessing design models for experiential learning. Retrieved from https://www.tonybates.ca/2014/12/01/can-you-do-experiential-learning-online-assessing-design-models-for-experiential-learning/

Dewey, J. (1938). Experience and Education. New York: Simon and Schuster.

Giesen, J. (2012). Experiential Learning. Faculty Development and Instructional Design Center, Northern Illinois University. Retrieved from https://www.niu.edu/facdev/_pdf/guide/strategies/experiential_learning.pdf

Jacobson, J. (2017). Authenticity in Immersive Design for Education. In Virtual, Augmented, and Mixed Realities (Ch 3). Singapore, Springer Nature.
Retrieved from https://link.springer.com/book/10.1007%2F978-981-10-5490-7

Kolb, A. & Kolb, D. (2018). Eight important things to know about The Experience Learning Cycle. Australian Educational Leader, 40 (3), 8-14.


Experiential Education Resources

Association for Experiential Education
http://www.aee.org/ 

Journal of Experiential Education
http://www.aee.org/publications/jee 

Experience Based Learning Systems Inc.
https://learningfromexperience.com

Experiential Learning & Experiential Education
http://www.wilderdom.com/experiential/

Decorative image: laptop with a screen that shows a portfolio layout

“A well-executed e-portfolio program is an incredible tool for higher education. They provide institutions with authentic assessments of student learning and promote the deeper learning that we want for our students…” -Candyce Reynolds, associate professor, Post-Secondary, Adult, and Continuing Education, School of Education, Portland State University, from PeerReview: Emerging Trends and Key Debates in Undergraduate Education

What Is an E-portfolio?

There are now more ways than ever to showcase one’s work as a student or professional. Long gone are the days of lugging around an actual folder full of plastic sleeves containing paper prints. Today, students and professionals routinely choose electronic contexts to house their best works. This digital context for storing selected pieces is referred to as an electronic portfolio or e-portfolio, and the items in the portfolio are referred to as artifacts.

To best understand what we are talking about when we speak of e-portfolios, let’s start with a definition. As a former instructor of English to speakers of other languages, I find that word etymology opens my eyes to rich context. For example, in this case, “port” is Latin for haven or harbor. And the “folio” part of the word comes from the Latin word “folium,” which means leaf (foliage) or sheet. From these etymological roots, we can think of the word portfolio as translating to a harbor or haven for your sheets of paper, in a sense.

In order to contextualize this definition within a contemporary academic setting, I turn to a working definition of e-portfolios, such as this one from Lorenzo and Ittleson: “An e-portfolio is a digitized collection of artifacts, including demonstrations, resources, and accomplishments that represent an individual, group, community, organization, or institution.” In other words, for our purposes, an e-portfolio is a selection of a student’s best works, displayed in an electronic format.

The electronic portfolio may be used for assessment or to track progress in a course, for example. An e-portfolio may take the form of a number of electronic contexts, including a user-friendly web-based website design (such as Wix), within the modules of a learning management system (LMS) such as Canvas, in video, as docs within a Google Drive folder, or even within a simple pdf document (Lorenzo and Ittleson). In any case, there are two main elements in an e-portfolio: a digital context and a selection of works.

The Benefits: Here Are a Few Things That E-portfolios Can Do:

  • foster learning communities in online graduate programs. – Bolliger, D.U. (2010) Journal of Distance Education
  • encourage independence and self-directed learning (which is an element of Heutagogy, or taking responsibility for one’s own learning as an autonomous, lifelong learner)
  • prompt students (and faculty) to articulate connections among the products of their courses, the overall program or course curriculum, and larger life goals
  • prepare students for applying to graduate programs or employment, which can be highly motivating and engaging for students
  • give students the opportunity to use higher order thinking skills and metacognition when evaluating their own work (or the work of others, as with e-portfolio peer reviews)
  • provide faculty with a rich source of data, which they can use to evaluate the effectiveness of courses or programs

What Students Are Saying

Student voices from The Benefits of E-portfolios for Students and Faculty in Their Own Words:

“I didn’t realize the importance of the work I was doing… all the communication skills I was learning while doing research… When I had a chance to reflect on it and was asked to describe the experience to others in my e-portfolio, I realized that I had learned a lot more than I thought. I was so focused on getting into business school, that if I had not had the space to stop and reflect on my experiences, I would have never known how much I actually gained from everything I did my first year.” Second-year student, University of Michigan

“I feel that the process has enhanced my understanding of the overall higher education experience… I have always felt confused and irritated by the lack of connection between my general education requirements and my core department requirements. I think that the e-portfolio is a great way to link the two… It was encouraging to see that I was attending college for my own personal and professional growth.” Student, Portland State University

Examples of Student E-portfolios & Platforms

  • LaGuardia Community College: Student E-portfolios
  • Pathbrite: An e-portfolio platform
  • Digication: Explore e-portfolios
  • E-portfolios can be as complex as building a website, as in the above examples, or as simple as a group of final essays (or lab reports or other documents) in a digital file folder.

E-portfolios in Your Course

Would you like to include an e-portfolio element in your course but not sure where to start or what tools to use? Talk to your instructional designer to get some ideas about various kinds of e-portfolios and whether an e-portfolio would be a good fit for your course.

Have you used e-portfolios in a course before? How did it go? What tools did you use?

Resources & References

IJeP: International Journal of ePortfolio: http://www.theijep.com/index.html

Barrett, H. [TEDxTalks]. (2010, March 10). TEDxASB – Helen Barrett – 2/25/10 [Video file]. Retrieved from https://youtu.be/ckcSegrwjkA

Bolliger, D.U. (2010). Student perceptions of eportfolio integration in online courses. Retrieved from the Journal of Distance Education: https://www.tandfonline.com/doi/abs/10.1080/01587919.2010.513955

Bowman, J., Lowe, B., Sabourin, K. & Sweet, K. (2016). The use of eportfolios to support metacognitive practice in a first-year writing program. Retrieved from International Journal of ePortfolio: http://www.theijep.com/pdf/IJEP221.pdf

Getman-Eraso, J. & Culkin, K. (2017). Close reading: engaging and empowering history students through document analysis on eportfolio. Retrieved from International Journal of ePortfolio: http://www.theijep.com/pdf/IJEP242.pdf

Kelly-Riley, D., Elliot, N, & Rudniy, A. (2016). An empirical framework for eportfolio assessment. Retrieved from International Journal of ePortfolio: http://www.theijep.com/pdf/IJEP224.pdf

Lorenzo, G. & Ittelson, J. (2005). An overview of e-portfolios [Report]. Retrieved from EDUCAUSE Learning Initiative (ELI) website: https://library.educause.edu/~/media/files/library/2005/1/eli3001-pdf.pdf

Lorenzo, G. & Ittelson, J. (2005). Demonstrating and assessing student learning with e-portfolios [Report]. Retrieved from EDUCAUSE Learning Initiative (ELI) website: https://library.educause.edu/~/media/files/library/2005/1/eli3003-pdf.pdf

Miller, R. & Morgaine, W. (2009). The Benefits of E-portfolios for Students and Faculty in Their Own Words. Retrieved from PeerReview: Emerging Trends and Key Debates in Undergraduate Education: https://www.aacu.org/sites/default/files/files/peerreview/Peer_Review_Winter_2009.pdf

Song, B. & August, B. (2002). Using portfolios to assess the writing of ESL students: a powerful alternative? Retrieved from Journal of Second Language Writing: https://www.sciencedirect.com/science/article/pii/S106037430200053X

Image Source: Pixabay (Creative Commons License)

So you’ve scheduled your first video shoot with Ecampus. Great! We can’t wait to work with you. Here are answers to a few questions we commonly receive from instructors.

How can I prepare for my video shoot?

Rehearse! And this doesn’t have to be a bunch of work, just run through your piece once or twice before the shoot.

If you’d like for the finished video to include any additional graphics, photos or video, please let a member of the video team or your instructional designer know in advance of the shoot so that we can plan accordingly.

Should I write a script?

Maaaaaaaybe. It’s up to you. Some people prefer to work from a teleprompter, others prefer to wing it. We always suggest going with your comfort zone. If you would like to work with a teleprompter, please send your script or bulleted list to ecampus.productions@oregonstate.edu at least one day before your shoot.What should I wear?

Wear clothes that are comfortable and make you feel good about yourself…that’s the priority. Feel free to show off your personality and have fun with it.

Here are a few guidelines:

  • Avoid wearing plain white. It’s distracting against a black background, and gets lost in a white background.
  • If you’ll be filming against a black background, you’ll want to avoid wearing black, lest you appear to be a floating head and arms in your video. Also, black or really dark clothing can sometimes cause more shadowing on the face, accentuating wrinkles and aging the subject.
  • Instead, you might consider a medium-dark blue or gray. Or even better, go for a rich, solid color.
  • Also, avoid tight lines and patterns. These types of patterns cause a distracting optical effect called moiré where the pattern appears to move. Larger patterns, like plaid, look fine.
  • Finally, please avoid noisy jewelry and accessories as the microphone may be able to pick up the noise.

Oh gosh! Now that I’m here and I’m on camera, I have no idea what to do with my hands.

Think of the camera as another person. How do you move when you’re talking to somebody? If you tend to gesture when you speak, then please do! The movement will add energy to the video and help to convey your excitement about the topic.

Another option is to hold a prop. Just be sure that your prop is relevant to the video so that you don’t confuse the viewer.

If you prefer to be more still, that’s also great. Just be sure to maintain open body language and avoid crossing your arms in front of you or behind you.

This terrific Wistia article talks about the science behind why your gestures look so awkward on camera and dives into the hand thing a bit more, explains why we feel so awkward on camera, and suggests some ways to feel more comfortable at your video shoot.

That’s A Wrap!

If you have any questions, concerns, or ideas to share, please contact the Ecampus video team at ecampus.productions@oregonstate.edu. Looking forward to working with you!

 

In a time when ideas and technology are rapidly changing within online education, it can be increasingly challenging to determine what students truly value and how to measure what impacts their overall success. Research has shown that online learners who are engaged with the material, intrinsically motivated, possess self-regulation, and have a positive or growth mindset have preferable outcomes – yet the correlation between these areas has not been thoroughly explored (Richardson, 2017; Diep, 2017; Sahin, 2007). Emerging from the intersection of positive psychology and higher education is a new vision for student success that encompasses these areas called thriving.

Created by Dr. Laurie Schreiner, Chair and Professor in the department of Higher Education at Azuza Pacific University, the Thriving Quotient measures the characteristics of thriving, and has been used with thousands of students in hundreds of institutions around the world. Schreiner defines thriving students as those who are “engaged in the learning process, invest effort to reach educational goals, and are committed to making a meaningful difference in the world around them” (Schreiner, 2010).

The five factors of thriving are grouped as:

  • Engaged Learning
  • Academic Determination
  • Positive Perspective
  • Social Connectedness
  • Diverse Citizenship

Thriving students deeply value their education, possess the self-efficacy and determination to persist towards their long term goals, feel connected to their institution, faculty, and other students, and want to make a positive impact on the world. While all five factors of thriving are connected and crucial to student success, the area that instructors and instructional designers may most directly impact is Social Connectedness. Social connectedness refers to the support networks we build, the relationships that are cultivated, and how connected we feel to our community. Social connectedness can span the areas of student to student connection, student to instructor connection, and student to administrator connection. Student interaction with other students and instructors has been determined to be fundamental to their experience as an online learner (Symeonides, 2015; Rust, 2015; Vianden, 2015; Cole, Shelley, Swartz, 2014; Allen, 2008).

Within this context of social connectedness, the research on social presence and creating a sense of belonging contribute to the understanding of how relationships may contribute to online student satisfaction. In Jörg Vianden’s study on what matters most to students, students were asked to report on their most satisfying and dissatisfying experiences. For both categories, they focused primarily on their interpersonal relationships (Vianden, 2015). In regards to how these impacted students’ interactions, the most common dissatisfaction regarding faculty relationships was disrespect and unresponsiveness. Students not only desire positive relationships with their faculty, staff, and peers, but it is exceedingly important in predicting their academic outcomes. Social presence and connection with others was found to be exceedingly important in predicting student satisfaction and perceived learning (Richardson, 2017). The connection is even furthered with the assertion that social presence should be the foundation of critical thinking and learning objectives for students (Garrison & Akyol, 2013).

What does all of this mean for instructors?

As an instructor, you are often the primary and most valued relationship and connection that an online student will have in their education. While students have additional support from academic advisors, student success professionals across departments, and other student-facing roles, these individuals will not have the daily interaction and impact that an instructor has with their students. In partnership with instructional designers, instructors have the ability to positively create spaces for connection through teaching preferences, course design, resource choices, and communication policies.

Some common guidelines for creating connection within your classroom include:

  • Utilizing videos or screencasts so that students can feel more connected to their instructors and create a more welcoming and personal environment
  • Responding to student inquiries in discussion boards and by e-mails in a timely manner
  • Completing grades for assignments promptly so that students feel comfortable with knowing their progress and any adjustments that might be needed
  • Providing opportunities for students to connect with their instructor and one another using tools such as videos in the discussion forums, FlipGrid, or WebEx/Zoom conferencing for recordings and lectures.

Below are some comments from our most recent student survey that speak to the importance of connectedness for online learners.

“I would encourage professors to hold an optional “live” WebEx meeting with their classes at the beginning of each term. This would help build a better connection between the students and teachers and allow students to ask any questions they might have about the course ahead of time.”

 

“Don’t be afraid to communicate with your teachers. They are usually very accommodating and sincerely wish to help you achieve academic success.”

Please know that you can always reach out to the Ecampus Success Counselors with questions or to refer students that may be struggling or not participating. We appreciate the great work you are continually doing and value the critical role you hold in educating, guiding, and empowering our online students.

Many online instructors create video lectures or include existing videos to model new skills and to expose students to new content. But how do you know that your students are engaged?

To make video watching an active learning experience, add Kaltura’s interactive quiz feature to your lectures or to YouTube videos. You can access Kaltura’s simple quiz tools from Canvas’s My Media tab, or provide Ecampus with quiz questions and let us build the quizzes for you.

Features:

  • Add multiple choice questions with 2-4 answers to any point in your video
  • Accompany the quiz with a pdf viewing guide containing all quiz questions
  • Graded and ungraded options
  • Integrated with the Canvas Assignment tool and Gradebook

How would you like students to interact with your videos? Depending on your needs, you can set Kaltura interactive video quizzes to:

  • Prevent students from advancing the video until they’ve answered each question
  • Prevent students from changing their answers
  • Reveal or withhold answers upon quiz submission
The question appears at the top of the video screen. Three answers are below, along with the option to "Skip for now" and a tally of the number of unanswered questions and an indication of which question this is.
Grammar question embedded in SPAN 211 video

In recent Ecampus courses, world languages faculty have embedded Kaltura interactive video questions at different points in videos to achieve different aims. In Second Year Spanish, grammar lectures conclude with questions that test students’ application of the grammar rules discussed earlier. The placement of questions at the end of the video holds students accountable for watching and understanding the entire lecture.

French author interview with questions interspersed along video progress bar
Numbered hexagons 1-6 indicate the placement of quiz questions in the video’s progress bar

In Introduction to French Literary Studies, interviews with authors are interspersed with questions that confirm students’ listening comprehension of topics directly after each topic is discussed. When students are unable to answer a question, they become aware of gaps in their French language listening skills and can rewatch the segment they misunderstood. Engaging in repeated listening is a critical second language learning strategy that instructors aim to foster in their students (Berne, 1998). Kaltura interactive video quizzes are a simple and fast method that gets the job done.

This tool’s usefulness isn’t limited to world languages faculty. Speak with your instructional designer about how to apply this tool to lectures and videos in your own academic discipline.

References and Resources

Berne, J. (1998). Examining the Relationship Between L2 Listening Research, Pedagogical Theory, and Practice 1. Foreign Language Annals, 31(2), 169-190.
Interactive Video Quiz Canvas Gradebook User Guide
Interactive Video Quizzes Guide for Creating Quizzes

Fall term is in full swing, and right now students are at their best in terms of motivation and anticipation of a good term and academic year ahead. In a few weeks, however, the motivation that students started out with in September may change to disengagement as the term progresses. Some students, for example, have the misconception that online courses are easier than face-to-face courses. This misunderstanding can cause them to feel overwhelmed and disengaged when they realize that their online courses are just as rigorous as their face-to-face courses. Now is the time to get a jump on ways to spot disengaged students — and what to do about it — before they give up and drop that fabulous online course that you are working so hard on. Here are some key takeaways from a recent workshop on this topic that I attended through the Online Learning Consortium: Strategies for Increasing Interaction & Engagement Self-Paced Workshop

Signs that a student is disengaged:

  • Discussion posts are too short
  • The student rarely logs into the course
  • Little or no time spent participating in activities or interacting with other students
  • Missing or late assignments

Disengaged students may feel isolated and reluctant to reach out for help. Here’s what you can do:

  • Connect with students early and often at the beginning of the course.
  • In your communications with students or in your welcome video, convey to students a sense of community and that the course is a safe space for learning.
  • Encourage students to post their own introductory videos to help everyone get to know each other better.
  • Assign tasks that involve teamwork, which can encourage the development of student relationships that keep students engaged and are essential for learning.
  • Remind students of the many resources that they have through Ecampus, such as the Student Success Team, which include student services, exam proctoring, and success counseling.

What have you experienced in your own courses? What has helped keep students engaged, and what have you done when you have noticed disengagement?

 

Resources on this topic: 

Engagement Matters: Student Perceptions on the Importance of Engagement Strategies in the Online Learning Environment (Martin & Bollinger, 2018)

Online Learning Consortium, Workshops

OSU Ecampus Student Success Team

The eLearning Dilemma: Engaged vs Unengaged Learners by Karla Guitierrez

Great places to find answers to this question are the Lilly Conferences on Evidence-Based Teaching and Learning held annually at six sites from coast to coast. These conferences invite participants to engage in lively dialogue about the scholarship of teaching and learning, share best practices and hone teaching skills. Lilly Conferences are not specific to any course modality; they cover classroom, hybrid and online teaching. I found the three topics from August’s Lilly – Asheville Conference of particular interest: alternative approaches to traditional grading, faculty and student empathy, and strategies to enhance the effectiveness of lectures.

Alternative Grading Systems

Michael Palmer,  director of the University of Virginia’s Center for Teaching Excellence, challenged conference attendees to address the question “How does grading influence learning?” He then encouraged examination of alternative approaches to traditional grading practices, and explained specifications (“specs”) grading, which he personally uses. Briefly, specifications grading involves:

  • Grading assignments and assessments on a satisfactory/unsatisfactory basis, where mastery (passing) is set at a “B” level or better.
  • Bundling assignments and assessments together and allowing students to select these “bundles” based on the final course grade they are seeking. Bundles are aligned with specific course learning outcomes. Higher final grades require students to do more work and/or more challenging work.
  • Building in flexibility by giving students a few tokens at the outset that they can trade in for an extension on an assignment or an opportunity to revise/redo an unsatisfactory assignment.

Advocates of specs grading tout its effectiveness in motivating and engaging students while restoring rigor, providing actionable feedback (Palmer gives audio feedback) and supporting deep learning. To learn more, see Linda Nilson’s book Specifications Grading. Regarding ways to provide feedback that enhances learning in online courses, see Wanted: Effective Instructor Feedback.

Empathy and Student Success

Katherine Rowell of Ohio’s Sinclair Community College spoke eloquently about “The Importance of Teacher and Student Empathy in Student Success.”

  • She noted that positive faculty-student relationships are a principal factor predicting student success. In fact, the 2014 Gallup-Purdue survey found that college graduates were far more likely to be engaged in their work and thriving in key areas of well-being if they had one or more positive relationships with faculty.
  • Rowell encouraged the audience to learn more about the role that empathy plays in student success, and to look at how empathy—by both instructors and students—is manifest in the college classroom, including the online classroom.
  • She recommended Christopher Uhl and Dana Stuchul’s book Teaching as If Life Matters which encourages teachers to nurture students in ways that make learning beneficial for a more meaningful life. In this regard, OSU Business instructor Nikki Brown’s recent post in this blog on meeting students where they are is a excellent place to start.

Improving Lectures

Todd Zakrajsek of UNC-Chapel Hill presented evidence-based strategies to enhance lecture effectiveness. His message can be applied to asynchronous online learning as well as to on-campus courses:

  • Lectures and active learning are not mutually exclusive. Using lectures, including short online lectures, plus active learning can reach more learners better than using either technique in the absence of the other. Think of strategies to get learners to interact with the lecture content!
  • “We have to stop thinking there’s only one kind of lecture.” Just as there are many varieties of active learning, there are multiple kinds of lecturing!  The classic college lecture model is continuous expository lecturing, which can effectively stifle student engagement when delivered non-stop in one-hour doses! It’s useful to consider how other approaches such as case-study, discussion-framing, and problem-solving lectures can be used in online and hybrid courses.
  • We all benefit from examining the research on how learners learn, and applying this knowledge  to inform course development and teaching, including lecture design. For more on this, see The New Science of Learning, co-authored by Zakrajsek and Terry Doyle. Also consider meeting students where they are.

What are your experiences with these topics: Have you explored alternative grading systems? How do you use empathy in your teaching? What are some strategies you use to improve lecture effectiveness and incorporate active learning? Please share your ideas here.

 

Whether you are a new or seasoned online instructor, understanding how to establish and maintain instructor presence is a commonly shared challenge. What is known about online learners is they want to know their instructors are engaged and regularly interacting in the course. Students also express how important it is to know that their instructors care about them.

There is a natural distance inherent in online classrooms which necessitates purposeful actions and intentional structures to prevent isolation and to foster connection. There is great news… this distance can be overcome!  Moreover, research has indicated that instructor presence has a relationship with perceived student satisfaction and success. Being there for your students can make a difference!

Being present goes a step further beyond students perceiving that their instructors are there. By definition, instructor presence is “the design, facilitation, and direction of cognitive and social process for the purpose of realizing personally meaningful and educationally worthwhile learning outcomes.” This may sound like a significant undertaking, but rest assured that you can craft your presence over time and that you have ample support from the Ecampus team. We can help bring your ideas to life!

Keep in mind that curating instructor presence will be an evolution. Learning environments and experiences are dynamic. In addition, the composition of students will change each term, so learner needs and wants will continually shift. Strategies used within a specific context may not work for another, and that is okay.

Let’s get started!

Try starting out small by exploring different ideas. Don’t be afraid to change directions if one approach doesn’t work. With all that said, what are some strategies for establishing and maintaining presence which can be leveraged today?

Establishing presence

  • Welcome announcements
  • Instructor introduction video
  • About your instructor page
  • Course overview video
  • Virtual office hours or individualized virtual sessions to connect with students
  • Personalized language to humanize the learning experience

Maintaining presence

  • Non-graded community building spaces to connect around complex learning activities
  • Announcements to send regular updates, reminders, and check-ins
    • Tip! Announcements can also be leveraged to share and highlight valuable connections, expand upon those insights, and provide relevant resources for learners to explore.
  • Monitor learner progress
    • Regular and timely feedback which is clear and actionable
    • Outreach to learners who are struggling or engagement is lacking
  • Present content in diverse ways
    • Module overview videos
    • Audio recordings (e.g. podcast)
    • Screencast demonstrations
  • Engage in course discussions
  • Solicit student feedback
    • Tip! Consider adding a short anonymous survey in the middle of the course.

As ideas begin to percolate, please do share those with your Instructional Designer so that together you can explore different strategies and tools that will work best for you.

References

  • Budhai, S., & Williams, M. (2016). Teaching Presence in Online Courses: Practical Applications, Co-Facilitation, and Technology Integration. The Journal of Effective Teaching,16(3), 76-84.
  • Ekmekci, O. (2013). Being There: Establishing Instructor Presence in an Online Learning Environment. Higher Education Studies, 3(1), 29-38.
  • Jaggers, S., Edgecombe, N., & West-Stacey, G. (2013, April). Creating an Effective Online Instructor Presence. Retrieved from https://ccrc.tc.columbia.edu/media/k2/attachments/effective-online-instructor-presence.pdf
  • Ladyshewsky, R. K. (2013). Instructor Presence in Online Courses and Student Satisfaction. International Journal for the Scholarship of Teaching and Learning, 7(1). doi:10.20429/ijsotl.2013.070113
  • Sandercock, I. (2014, October 14). The Importance of Instructor Presence in Online Courses. Retrieved from https://teachonline.asu.edu/2014/10/important-instructor-presence-online-course/
  • Smith, T. (2014, September 30). Managing Instructor Presence Online. Retrieved from http://teachonline.asu.edu/2012/08/managing-instructor-presence-online/#more-1069

If you’ve ever needed an excessive amount of photographs or diagrams to accurately describe a physical object for your class, you may benefit from a 3D model.

Standard media types, including text, photographs, illustrations, audio, video, and animation, are crucial to the online learning experience. A 3D model is essentially another media type with a lot of unique qualities.

What is a 3D model?

3D Skull with annotation

3D models, in this case, are digital representations of physical objects. 3D models generally consist of a polygon mesh and a surface texture. The polygon mesh is a “shell” comprised of the different surfaces of a 3-dimensional object. There are three main components that make up this shell: vertices (points), edges (lines), and faces (planes). For what should be clear from the previous sentence, polygon meshes are often referred to as simply “geometry.” There are a lot of other technical terms associated with polygon meshes, but in practical application, you may never need to learn them.

The surface texture, at its most basic, is an image, mapped onto the surface of the polygon mesh.

A texture can be as simple as a solid color, or as complex as a high-resolution photograph. The texture will be wrapped onto the surface of the geometry with the help of a set of instructions called UVs. UVs are a complex topic in and of themselves, so it’s good enough that you just know they exist conceptually.

These textures can have physics-based properties that interact with light to produce effects such as transparency, reflection, shadows, etc.

You’re probably thinking to yourself now, that 3D models are too complicated to be of use in your courses, but that’s not necessarily true. The composition and inner workings of 3D models are complicated, for sure, but you don’t need to be an expert to benefit from them.

Where did they come from, and how are they used?

There probably isn’t a day that goes by where you don’t experience a 3D model in some way. They are everywhere.

3D models, in digital form, have been around for decades. They have been used in industrial applications extensively. 3D models are used to generate toolpaths for small and large machines to manufacture parts more consistently than a human could ever hope to. 3D models are also used to generate toolpaths for 3D printers.

3D models are used in movies, animations, and video games. Sometimes entire worlds are created with 3D models for use in virtual and augmented reality.

Modern interfaces for computers and smartphones are awash in 3D graphics. Those graphics are rendered on the screen from 3D models!

How can they help me as an educator?

If you’re still not convinced that 3D models hold any benefit to you, I’ll explain a few ways in which they can enrich your course materials.

  1. 3D models are easily examined and manipulated without damage to physical specimen.
    • If you are involved in teaching a course with physical specimens, you are no doubt familiar with the concept of a “teaching collection.” A teaching collection is a high-turnover collection that gets handled and examined during class. Normally these collections break down quickly, so instructors are hesitant to include rare and fragile specimens. Having digital proxies for these rare and fragile specimens will allow students access to otherwise unknown information. This has even bigger benefits to distance students, as they don’t have to be anywhere near the collection to examine its contents.
  2. 3D models give students unlimited time with a specimen
    • If you have a biology lab, and the students are looking at skull morphology, there’s a distinct possibility that you would have a skull on hand to examine. If there are 30 students in the course, each student will have only a short amount of time to examine the specimen. If that same skull was scanned and made into a 3D model, each student could examine it simultaneously, for as long as they need.
  3. 3D models are easily shared
    • Many schools and universities around the world are digitizing their collections and sharing them. There is a fair amount of overlap in the models being created, but the ability to add regionally exclusive content to a global repository would be an amazing benefit to science at large. Smaller schools can have access to a greater pool of materials, and that is good for everyone.
  4. 3D models have presence
    • A 3D model is a media object. That means it can be examined, but it’s special in the way that it can be interacted with. Functionality can be built on and around a 3D model. Models can be manipulated, animated, and scaled. A photograph captures the light bouncing off of an object, that is closer to a description of the object.  A 3D model is a representation of the actual physical properties of the object, and that strikes at the nature of the object itself. This means that a 3D model can “stand in” for a real object in simulations, and the laws of physics can be applied accurately. This realistic depth and spatial presence can be very impactful to students. Much more so than a simple photograph.
  5. 3D models can be analyzed
    • Because 3D models are accurate, and because they occupy no physical space, they lend themselves to analysis techniques unavailable to the physical world. Two models can be literally laid on top of one another to highlight any differences. Measurements of structures can be taken with a few clicks. In the case of a machined part, material stress tests can be run over and over without the need to replace the part.

These are only a few of the ways that an educator could leverage 3D models. There are many more. So, if you still find 3D models interesting, you’re probably wondering how to get them, or where to look. There are a lot of places to find them, and a lot of techniques to build them yourself. I’ll outline a few.

Where do I get them?

3D models are available all over the internet, but there are a few reputable sources that you should definitely try first. Some will allow you to download models, and some will allow you to link to models on their site. Some will allow you to use the models for free, while others will require a fee. Some will have options for all of the aforementioned things.

How do I create them?

The two main ways to create 3D models are scanning and modeling.

Scanning can be prohibitively expensive, as the hardware can run from a few hundred dollars, to many thousands of dollars. But, like anything else technological, you get what you pay for. The quality is substantially better with higher-end scanners.

For something a little more consumer-grade, a technique called photogrammetry can be employed. This is a software solution that only requires you to take a large series of photographs. There is some nuance to the technique, but it can work well for those unable to spend thousands of dollars on a 3D scanner. Some examples of photogrammetry software include PhotoScan and COLMAP.

Modeling has a steep learning curve. There are many different software packages that allow you to create 3D models, and depending on your application, some will be better suited than others. If you are looking to create industrial schematics or architectural models, something likeFusion 360, AutoCad, or Solidworks might be a good choice. If you’re trying to sculpt an artistic vision, where the precise dimensions are less important, Maya, Blender, Mudbox or Zbrush may be your choice.

How to use them in your class:

There are a number of ways to use 3D models in your class. The simplest way is to link to the object on the website in which it resides. At OSU Ecampus, we use the site, SketchFab, to house our 3D scans. The source files stay with us as we create them, but we can easily upload them to SketchFab, brand them, and direct students to view them. SketchFab also allows us to add data to the model by way of written descriptions andannotations anchored to specific structures in the model.

The models hosted on SketchFab behave similarly to YouTube videos. You can embed them in your own site, and they are cross-platform compatible. They are even mobile-friendly.

As you can see, there is a lot to learn about 3D models and their application. Hopefully, I’ve broken it down into some smaller pieces that you can reasonably pursue on your own. At the very least, I hope that you have a better understanding of how powerful 3D models can be.

A big THANK YOU to Nick Harper, Multimedia Developer, Oregon State University Ecampus

One of the common ideas instructors have to bolster student-content engagement in a course is to add media. Podcasts are a type of media element that can support learning in a number of ways. It is relatively easy to link to an established podcast. Planning and producing your own podcast is more involved. This post explores the idea of producing a podcast for your online course. Is it something you should consider?

Prior to diving into the value and purpose of podcasts it is useful to understand what a podcast is…and what it isn’t.

The term podcast is a portmanteau of “iPod” and “broadcast”. This blended word says a lot because a podcast is a digital recording that is produced for distribution to a computer or mobile device (e.g., the iPod in 2005). Podcasts are distributed via RSS feeds that users subscribe to. Podcast directories, like iTunes®, allow users to find and subscribe to a podcast. Generally podcasts are episodic and often serial in nature with new episodes delivered automatically to subscribed users as the new content becomes available.

So, you can see a course podcast is more than an audio or video file embedded in an online course that students click on to engage with. In its ideal form, a podcast is a method of delivering course content to a learner’s mobile device via the podcast subscription process. Learners can engage with that content at any time and any place they have their mobile device.

Banner showing cover art from four OSU podcasts
Sample cover art from select Oregon State University podcasts.

Audio, Video, or Enhanced Podcasts

There a three primary formats of podcasts. Links to examples of each type of podcast are provide at the end of this article.

  • Audio: This type of podcast distributes digital audio files to listeners
  • Video (vodcast): This podcast type distributes a digital video file to podcast watchers.
  • Enhanced: The enhanced podcasts distributes a media file that displays images synchronized with audio. 

Instructional Use & Value
With mobile devices pervasive in college audiences, being able to distribute educational content to those devices is very attractive. The use of podcasts in online learning environments is common and spans many disciplines (Supanakor-Davila & Bollinger, 2014). Podcasting has also been applied in traditional college courses (McGarr, 2009) and in graduate teaching (Luna & Cullen, 2011). Fernandez, Sallan and Simo (2015) recognized podcasting as a major phenomenon in education with the primary purpose being the distribution of course content.

The purpose of podcasts in instruction varies by podcast type and author. Podcasts can be used to inform, provide analysis, develop skills and knowledge, motivate, mediate and more (Carvalho et al., 2009). Common types of podcasts produced for educational use include:

  • Informative: Description fo concepts, analysis, synthesis, readings etc.
  • Feedback: Audio or video feed back for student work or group work.
  • Guides: Helpful media content addressing field or practical work, studying, group dynamics and reflective or experiential learning.
  • Authentic: Original media contend such as news, interviews, radio programming and others.

The production of podcasts can be faculty, student, or outside expert driven. Like any good media production it should have excellent production value and a structure to hold attention and enhance learning. Since podcasts are serial in nature shorter media segments are encouraged. Episodes of 15 minutes or less will likely promote better engagement with podcast content. Although a very engaging podcast can be longer.

The benefits of podcasts in online courses are tied to the nature of the media and distribution process. Audio podcast are popular because they can be listened to while doing other tasks. Additionally the speed of media playback can be controlled by the listener. Video podcasts are ideal when visual support is necessary to foster understanding of the course content. As mobile media podcasts may be used to facilitate and support remote field work by students or even tours of remote places. The ability to watch or listen to podcasts via WiFi or downloaded and used on-demand makes podcast a convenient asynchronous media adjunct to an online course.

So, as a course content delivery mechanism podcasts are a unique tool if applied thoughtfully. Understanding podcast types, formats, and their delivery mechanism helps you make better decisions about podcast application.

Research in Action sound wave image.
Visit the Research in Action podcast website at Oregon State University to listen to this episode and see how transcripts are shared.

Accessibility
Making content accessible when using podcast requires some planning and also reflects the nature of the podcast media you plan to use. For audio podcasts it is important to provide transcripts to support all learners. 

Video podcasts are best paired with well synchronized captions. When planning video podcast you may also want to think about providing audio descriptions of content that provides important information that is shown as a visual in the video.

Podcast Consumers: Is This Your Audience?
This is an important question. If you produce a podcast are learners likely to engage with it? Is podcasting on the radar of potential learners?  The Edison Research survey on The Podcast Consumer (2018) indicates that 26% of those surveyed listen to podcasts monthly. The podcasting audience by age shows that  30% of  12-24 year olds, 32% of 25-54 year olds, and 13% of 55 + year olds have listened to a podcast in the last month. Male and female listeners are about evenly split in podcast engagement. Smartphone and other mobile devices make up 76% of podcast listening devices with computers making up 24% of podcast engagement. The top three locations of podcast engagement are at home (82%), followed by in a car/truck (54%), and walking or on foot (41%). Podcasting seems well suited to reach audiences that are remote, mobile, and consume media in an asynchronous fashion. These are also common descriptors of online learning audiences.

A Podcast For Your Course?
If a podcast sounds interesting to you contact your instructional designer at Ecampus. They can help you understand more about this mobile media opportunity and help think through strategies for effective podcast use. They will also work with Ecampus multimedia developers to help facilitate the production and distribution of your podcast. 

So, what do you think? Can you imagine your students engaging with course content as a podcast? Could a podcast work in your online course?

Links to sample podcasts in iTunes

Notes: 

  1. Enhanced podcasts are best viewed on a mobile device although they can be viewed in iTunes once downloaded.
  2. Prior to 2017 educational podcasts were distributed by Apple via iTunes U. With changes in iTunes educational podcasts now appear in the podcast section of iTunes and iTunes U was discontinued.


References

Carvalho, A. A., Aguiar, C., Santos, H., Oliveira, L., Marques, A., & Maciel, R. (2009). Podcasts in higher education: Students’ and lecturers’ perspectives. In A. Tatnall & A. Jones (Eds.), Education and technology for a better world (pp. 417-426). Boston: Springer Berlin Heidelberg. doi:10.1007/978-3- 642-03115-1_44.

Fernandez, V.; Sallan, J.; Simo, Pep. Past, present, and future of podcasting in higher education. In L., Many & Y. Zhao (Eds.). Exploring learning & teaching in higher education pp. 305-330. Berlin: Springer, 2015,.

Luna, Gaye, & Cullen, Deborah. (2011). Podcasting as Complement to Graduate Teaching: Does It Accommodate Adult Learning Theories? International Journal of Teaching and Learning in Higher Education, 23(1), 40-47.

McGarr, Oliver. (2009). A Review of Podcasting in Higher Education: Its Influence on the Traditional Lecture. Australasian Journal of Educational Technology, 25(3), 309-321.

Supanakorn-Davila, S., & Bolliger, D. (2014). Instructor Utilization Of Podcasts In The Online Learning Environment. Journal of Online Learning and Teaching, 10(3), N/a.

Webster, T. (2018). The Podcast Consumer. Retrieved from http://www.edisonresearch.com/podcast-consumer-2018/