Here is a series of illustrations done for Neil Bell’s class on Plant Problem Diagnosis. These simple images will be shown along side real photos of diseased or otherwise inflicted plants to help students determine possible causes for the displayed symptoms. Illustrations are important for learning in this situation because the photos alone are so busy that they can be confusing.
Gaining students’ attention is the first of Gagne’s Nine Events of Instruction. A great way to gain attention is to provide a catchy animated video about the topic you are presenting.
What’s that? You’re not a trained animator? Don’t let that stop you! If you can choose items off a menu and type some dialogue, you can create an animated video for free at www.xtranormal.com. The animation below was created for an upcoming professional development workshop at Ecampus. The whole project took about 10 minutes to create.
We worked with some Fisheries & Wildlife instructors last year to develop a sperm whale dive simulation in Flash. This was designed to bring their data to life, and give students a deeper understanding of what was happening as a sperm whale dove to great depths, hunted food, and resurfaced. This was delivered as a simple 2D animation, with some limited interaction (which I’ll post later, if the instructor approves).
Soon after delivering the 2D version, PDT started experimenting with a 3D version of the dive that was closer to an fully interactive video game. The plan was to make this game using Unity3D instead of Flash. At the time, we had a student worker, Wes Starr, who was learning to use Autodesk’s Maya (a popular 3D modeling program). The two videos featured in this post are samples that he generated (output from Maya) so we could seek feedback on the whale’s motion.
We are still experimenting with the Unity3D version of this simulation (or game), but since the 2D version works – this notable revision has ended up a low priority project. I thought it would be nice to share these work-in-progress videos. 🙂