Brandon’s OSU Project Blog
Eating my work, so to speak
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Figuring out Unreal
The title is a bit of a gotcha, but man it feels good to get something to work. Our project is centered around coding (using Unreal’s visual Blueprints) puzzles for a player character to solve. Actually making the puzzles reminded me of that grade school exercise some of you may have done, where you have…
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The Tech -> Unreal
It seems a bit disingenuous to call the Unreal Engine technology my favorite technology for this project, but talking about Git would be like talking about the vegetables when you’re making steak or something. You obviously need them, but c’mon, let’s talk about the steak. We originally debated between using Unreal or another engine called…
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Hi!
It’s my last quarter at OSU, so before we get into the actual project work, I guess this first post will just be some light rambling on the state of things in my life. I earned my first degree in Public Health at the UW, I think in the sort of zombified stupor a lot…
Got any game recommendations? Email me at hofbaueb@oregonstate.edu