Archive for the 'animation' Category

Mar 25 2014


Using Unity’s Mecanim for Animations

Filed under animation,Maya

This is a VERY basic Mecanium tutorial for those who want to take advantage of the example animations found within the video tutorial below. Continue Reading »

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Oct 25 2013


Creating a Control Panel for Animations in Maya 2013

Filed under animation,How-To,Maya

Here is a brief outline and example of how to create a control panel for animations in Maya 2013. Continue Reading »

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Sep 26 2013


Exporting Flash Movies (two quick notes)

I gave up on exporting Adobe Flash movies years ago, for two reasons. Because the final movie looked so fuzzy / bad / compressed, and because my movieclips didn’t play at all (I thought i’d have to do every animation as new keyframes, with no repeated clips). I’ve figured out both of these problems (and will include export settings below).
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Aug 12 2013


Animating along multiple paths

Filed under animation,curves,How-To,Maya

I know you can snap a camera to a curve, but wondered how you’d handle switching between 2 curves. Here are two solutions:
http://www.creativecrash.com/forums/animation/topics/one-camera-attached-to-two-motion-paths

(a script to decide which motion path drives translation during which frames, or just keying the level of influence from multiple constraints).
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